Lead Engine Programmer | Programmeur ou programmeuse moteur Lead
Listed on 2026-10-18
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Software Development
Game & 3D/XR Development, C++ Developer, Software Architect, Unix/Linux
- Full-time
- Business Segment: NBCU Corporate
NBCUniversal is one of the world's leading media and entertainment companies. We create world‑class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad‑supported streaming service.
We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, Dream Works Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry‑leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood.
NBCUniversal is a subsidiary of Comcast Corporation. Visit for more information.
Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.
Job DescriptionAs a Lead Engine Programmer
, you are responsible for defining, building, and guiding the core Unreal Engine–based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title. You provide technical leadership for engine architecture and low‑level systems while collaborating closely with Gameplay, Rendering, Tools, Pipeline, and Production to ensure Unreal Engine is extended, optimized, and maintained to meet project needs. You balance hands‑on development with mentorship, system ownership, and long‑term technical direction.
- Lead the design and implementation of core Unreal Engine systems, frameworks, and engine‑level architecture.
- Define and maintain engine standards for performance, stability, scalability, and maintainability within Unreal Engine.
- Provide technical leadership and hands‑on development for complex engine features and cross‑cutting Unreal systems.
- Collaborate with other engineering leads to ensure Unreal Engine systems support gameplay, tools, pipeline, and content workflows.
- Mentor and support engine programmers through code reviews, technical guidance, and best‑practice Unreal development.
- Oversee engine performance, memory usage, and platform‑specific constraints within Unreal Engine.
- Drive engine optimization efforts, identifying bottlenecks and coordinating improvements across Unreal subsystems.
- Establish coding standards, documentation practices, and debugging workflows for Unreal Engine development.
- Support production by identifying technical risks, estimating scope, and planning Unreal Engine evolution across milestones.
- Debug and resolve complex engine‑level issues involving multithreading, memory, platform integration, and Unreal system interactions.
- Guide Unreal Engine upgrades, custom engine changes, and long‑term technology decisions.
- Stay current with Unreal Engine advancements, engine architecture trends, and low‑level performance techniques.
- Expert proficiency in C++, with extensive experience developing low‑level engine or systems code in Unreal Engine.
- At least 8+ years of professional experience in game programming, with shipped AAA titles using Unreal Engine.
- Deep, hands‑on experience working with…
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