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2D Game Animator

Job in 400001, Mumbai, Maharashtra, India
Listing for: Rendered Ideas
Full Time position
Listed on 2026-07-01
Job specializations:
  • Entertainment & Gaming
    Video Game, Music / Audio Production, TV / Film Production
  • Creative Arts/Media
    Video Game, Seasonal / Summer, Music / Audio Production, TV / Film Production
Job Description & How to Apply Below
Company Description
Rendered Ideas™ is an independent game developer and publisher based in Mumbai, India. The company is dedicated to delivering exceptional gaming experiences through passion and creativity. Rendered Ideas™ focuses on developing engaging and entertaining games for a diverse audience.

Role Description
We are looking for a 2D Game Animator who can create smooth, appealing, and game-ready animations. Experience level 0-5 years

You will work closely with our game artists, developers, and designers to bring characters, enemies, UI elements, and in-game objects to life.

Responsibilities:
Create high-quality 2D animations for mobile games using Spine
Animate characters, creatures, props, UI effects, and gameplay elements
Rig characters and assets properly for smooth animation
Work with artists to prepare assets for Spine animation
Create animations such as idle, walk, run, attack, jump, win, lose, hit, death, and special actions
Optimize animations for mobile game performance
Export and organize Spine files properly for developer use
Take feedback and improve animations based on gameplay needs

Requirements:
Knowledge of Spine 2D is a plus. Candidates may use other 2D animation software, but should be willing to learn and work with Spine 2D as required.
Good understanding of animation principles such as timing, spacing, weight, anticipation, squash and stretch
Ability to create smooth, expressive, and polished animations
Good eye for character movement and game feel
Ability to work with layered 2D assets
Portfolio/showreel is required

Good to Have:

Experience with mobile game animation
Basic understanding of Unity animation workflow
Knowledge of Photoshop or similar 2D art tools
Ability to do basic character rigging and mesh deformation in Spine

Experience with casual, arcade, action, or kids’ games

What We Are Looking For :
We care more about your actual animation quality than your number of years of experience. Freshers, junior animators, and self-taught artists are welcome to apply if they have a strong portfolio or showreel.

Working Hours:

9 Hours
Monday-Friday
4th Saturday working
You can also apply to this link
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