Show Technology Engineer
Listed on 2025-12-20
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Software Development
Software Engineer, Video Game
Midnight Mansion is a small, nimble company. We build things that excite us, make decisions with imperfect information, and learn from the real world. At the same time, we encourage each other to pause, reflect, and adjust course when needed.
We hire for mindset. Across software, art, engineering, and fabrication, we care about your ability to learn, collaborate, and problem solve all the way to the finish line. We build for the long term, and we believe the best work comes from taking care of the humans doing it.
If you're an artist looking for a place to showcase your work, we're also looking for collaborators! Check out our Artist Opportunities Page to learn more.
Midnight Mansion’s mission is to bring more delight into the world. We design, engineer, fabricate, and install immersive, in-person experiences - building anything from special exhibits to interactive pieces that blend creative technology, mechanical systems, lighting and sound, and special effects. From early prototypes to final install, we manage the full build and bring ambitious ideas into the real world.
The RoleThis is a full-time, in-person role in Needham, MA. You’ll set up and manage the technical backbone of our experiences and write software that ties together hardware, media, and game play. This includes configuring show computers and controllers, integrating sensors, lighting, and audio, and making sure systems behave predictably under real-world show conditions.
Additional responsibilities include:
Writing software that interacts with real hardware and live experiences
Managing networking and systems that connect devices, controllers, sensors, and show computers, and keeping them reliable under real-world conditions
Debugging real-life problems that show up during installs, testing, and live operation, often with incomplete information and physical constraints
Understanding sound systems well enough to integrate and troubleshoot them (playback, routing, levels, control interfaces, and show cues)
Understanding lighting systems well enough to integrate and troubleshoot them, including basic control protocols like DMX, Art-Net, and sACN
Working with microcontrollers/SBCs (Arduino, Raspberry Pi, Odroid) to drive sensors, lights, audio, and effects
Prototyping and testing puzzles, props, and interactions (including with members of the public)
Who We’re Looking ForYou are experienced with React and Typescript
You have basic EE 101 experience: understand voltage/power requirements, can read simple schematics, use a multimeter, and know how to avoid letting the magic smoke out
You take ownership of tasks, working holistically and proactively to see them through
You make decisions quickly and problem-solve when a choice isn't working
You notice what needs doing and take the initiative to figure out a solution
You don't let questions linger and seek answers from multiple sources
QualificationsMust Haves
Ability to commute to our studio in Needham, MA
2 + years of experience in themed/location-based entertainment
Type Script / React / Node.js / HTML / CSS
Applicants must be currently authorized to work in the United States on a full-time basis; we are unable to sponsor applicants for work visas at this time
Enthusiasm for immersive entertainment :)
Nice to Haves
GIT or similar version control
CouchDB
$60,000 - $110,000 a year commensurate with experience
Highly flexible work hours
Retirement Savings Plan with employer match
And more!
To ApplySend an email to with the subject Show Technology Engineer . Attach your résumé, access to your portfolio/Git Hub/any relevant works, as well as a sentence or two describing what you are passionate about.
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