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Unreal Engine Technical Designer – Gameplay & Levels

Listing for: Flix
Full Time position Listed on 2026-11-15
Job specializations:
Salary/Wage Range or Industry Benchmark: 59000 - 86000 USD Yearly USD 59000.00 86000.00 YEAR

Job Description & How to Apply Below

Location: New York

Flix is seeking a capable gameplay engineer to help deliver AAA Unreal Engine projects. You will prototype, implement and polish gameplay features, build level content from white-box to high quality, and translate design needs into practical, maintainable code.

You will collaborate with Design, Art, Engineering and Animation, flag dependencies early, and own features through to production-ready state. Experience with Unreal Engine, Blueprints, and level design is expected.

We have an opening for a Unreal Engine Technical Designer – Gameplay & Levels in United States within Engineering.

This is a Full Time role.

The position is based in United States.

This opportunity is part of our work in Engineering.

The advertised compensation is 59.000 - 86.000.

We aim to respond to suitable candidates as soon as possible.

Full responsibilities and requirements are described in the listing above.

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