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Computational Designer

Job in New York, New York County, New York, 10261, USA
Listing for: Medium
Full Time position
Listed on 2025-10-29
Job specializations:
  • Design & Architecture
    Creative Design / Digital Art, Computer Graphics / 3D / Animation
Salary/Wage Range or Industry Benchmark: 75000 - 225000 USD Yearly USD 75000.00 225000.00 YEAR
Job Description & How to Apply Below
Location: New York

OXMAN is a hybrid Design and R&D company that fuses design, technology, and biology to invent multi-scale products and environments. The fusion of disciplines within our work opens previously impossible opportunities within each domain—allowing design to inspire science and science to inspire design.

At OXMAN, we question dominant modes of design that have divorced us from Nature by prioritizing humanity above all else (human‑centric design). Although it is design that has caused this rift, we believe that design also offers the greatest opportunity to heal it.

We propose a Nature‑centric approach that delivers design solutions by, for, and with the natural world, while advancing humanity. In this pursuit, we reject all forms of segregation and instead call for a radical synergy between human‑made and Nature‑grown environments.

This approach demands that we design across scales for systems‑level impact. We consider every designed construct a whole system of heterogeneous and complex interrelations—not isolated objects—that are intrinsically connected to their environments. In doing so, we open ourselves up to moving beyond mere maintenance toward the advancement of Nature.

Summary

OXMAN is seeking a Computational Designer to join an all‑star interdisciplinary team of deep thinkers and brilliant makers, leveraging computation as a language for mediation between human‑made and Nature‑grown environments. This person embodies both technical and aesthetic rigor in applying computational methods toward the development of novel design paradigms. In this role, they will conduct research in computational geometry, computational fabrication, computational intelligence, and/or computational dynamics and apply this research to design.

They will develop striking embodiments, processes, and strategies to engage with complex environments and behavior spaces, not only through representation and prediction but also through optimization, exploration, and learning. Taking a generative approach to design and process‑driven making, the Computational Designer will contribute to a range of projects at OXMAN, spanning client‑specific design work and platform technology development. This way of thinking and making enables them to facilitate mediation and dialog, opening opportunities for non‑obvious interactions and combined systems that unite physical, digital, and biological elements.

Please note that this job posting is always active. While a suitable role may not be available at this time, applicants to this job posting are reviewed on an ongoing basis as our team grows and specific needs evolve. If you are seeking immediate opportunities to join our team, please visit

Core responsibilities
  • Develop computational design processes, embodiments, pipelines, and tools to explore mediation across biomimetic, biointegrated, and biosynthetic systems
  • Conception
    :
    Create prototypes, models, and pre‑visualizations of computational design embodiments and methods to guide design processes and decision‑making within the team
  • Research
    :
    Conduct research to enable and support projects through computational design technologies. Research is integrated to specific projects or facilitates the development of computational design processes used across projects
  • Implementation
    :
    Realize design concepts by using computational methods to design embodiments and, further, implement novel computational design processes that generate embodiments (e.g., 3D models, fabrication descriptions, machine interfaces, software, scripts)
  • Visualization
    :
    Develop 3D renderings and illustrations to inform and express research and design concepts to the team, clients, and the public
  • Collaborate with a multidisciplinary team of engineers, biologists, and designers
  • Communicate ideas, work, and progress clearly, including by engaging in team meetings, presentations, and other creative communication outlets
Qualifications & competencies
  • Minimum 4 years of experience in a design, production, or architecture studio
  • Portfolio demonstrating out‑of‑the‑box thinking and stellar taste in design
  • Mastery of digital design tools such as SideFX Houdini, Rhino, Grasshopper, or Cinema 4D
  • Prof…
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