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UX​/UI Designer

Job in Norwich, Norfolk County, NR2, England, UK
Listing for: TGS
Full Time position
Listed on 2026-06-08
Job specializations:
  • IT/Tech
    UI/UX Design, Product Designer, Digital Media / Production, Technical Writer
Salary/Wage Range or Industry Benchmark: 60000 - 80000 GBP Yearly GBP 60000.00 80000.00 YEAR
Job Description & How to Apply Below

TGS | 4C is the market‑leading research and intelligence division focused on offshore renewable energy. For more than 15 years, we have delivered comprehensive datasets, subscription‑based intelligence platforms, and expert analysis for the global offshore wind industry. Trusted by stakeholders across the full value chain, TGS | 4C also offers consultancy services spanning offshore wind, subsea cables, and marine sectors.

As part of our continued growth, TGS | 4C is expanding its intelligence offering into new renewable technologies, including the development of a market‑leading onshore wind intelligence service.

Location

UK (Hybrid / Norwich)

Reporting line

Product / Innovation (working closely with Engineering, Research, and Commercial teams)

Role purpose

The UX/UI Designer is responsible for designing intuitive, efficient, and commercially valuable user experiences across TGS 4C digital products, with a strong emphasis on continuous user research throughout the full product lifecycle. The role ensures that complex energy and infrastructure data is translated into clear workflows, interfaces, and interactions that are grounded in real customer needs, validated through research, and refined through ongoing feedback.

This role is high‑leverage: it reduces product risk, accelerates time‑to‑value, and increases customer confidence in the platform by embedding user insight into discovery, delivery, and iteration.

Key Responsibilities User research & discovery (core focus)
  • Plan and conduct user research across all stages of the product lifecycle: discovery, concept validation, MVP, iteration, and optimisation
  • Lead qualitative research activities including user interviews, workflow walkthroughs, usability testing, and feedback sessions with customers and prospects
  • Partner closely with Research and Product teams to translate market and customer insight into clear user needs, hypotheses, and design opportunities
  • Synthesize research findings into actionable insights, clearly articulating user problems, behavioural patterns, and unmet needs
  • Ensure design decisions are evidence‑led and traceable back to user insight
User Experience & Workflow Design
  • Map core customer workflows (e.g. developer, investor, EPC, supplier personas) into clear end‑to‑end product
  • Translate user research, interviews, and usability feedback into practical UX improvements
  • Design information architecture and navigation that supports discovery, comparison, and decision‑making
  • Continuously validate workflows with users as products evolve
UI design & prototyping
  • Design key screens and interactions including filters, saved searches, maps, project detail pages, document viewers, timelines, and alert controls
  • Produce clickable prototypes (e.g. Figma) to test concepts early and de‑risk engineering effort
  • Define and maintain a consistent UI component library to improve design quality and development speed
Usability testing & iteration
  • Plan and run lightweight usability testing with internal stakeholders, design partners, and end users
  • Evaluate usability, clarity, and perceived value of new and existing features
  • Synthesise findings into clear recommendations and prioritised design iterations
  • Iterate designs rapidly based on feedback, constraints, and product learning
Cross‑functional collaboration
  • Work closely with Product, Engineering, Research, and Commercial teams to align UX and research insight with product strategy and customer value
  • Support product discovery, roadmap prioritisation, and MVP definition through user insight
  • Support product packaging, positioning, and perceived value through clear UI structure and value framing
  • Act as the UX and user‑research advocate in delivery discussions, balancing user needs with technical and commercial realities
Key deliverables
  • User research plans, interview guides, and usability testing frameworks
  • Synthesised research outputs (insight summaries, key findings, opportunity statements)
  • Clickable UX/UI prototypes for MVPs and new feature workflows
  • Documented user flows, journeys, and information architecture
  • Usability testing insights and iteration plans
  • Reusable UI component patterns (filters, maps, timelines, alerts, document…
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