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Character Artist; External Development); FTC)

Job in Nottingham, Nottinghamshire, NG1, England, UK
Listing for: Dambuster Studios Ltd
Contract position
Listed on 2026-10-09
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 40000 - 65000 GBP Yearly GBP 40000.00 65000.00 YEAR
Job Description & How to Apply Below
Position: Character Artist (External Development) (FTC)
About Dambuster Studios

Originally founded in 1999 as Free Radical Design our ambition and passion comes through as strongly now as when we first began. We are always seeking individuals who can emulate our values - passion, quality, and teamwork - which are embodied in our diverse and inclusive culture.

Our only requirement is that you work from the UK, and if you’re not here right now we can discuss relocation if the role requires you be on-site frequently (if the role requires this, it’s outlined in the advert below). Our internal Wellbeing Committee and Mental Health First Aiders help ensure that our diversity is championed in a safe environment in our city centre studio.

Character

Artist (External Development)

Dambuster Studios - creators of the number one BAFTA-nominated smash hit Dead Island 2 - has an exciting opportunity for a Character Artist (External Development)to join our highly talented External Development team.

This role is a fixed term contracat until March
2028.

Role overview

We are seeking a skilled Character Artist to join our growing team, focusing on External Development. As part of the internal Character Art team, you will support and guide external partners in creating high-quality character assets, including characters, clothing, hair, and accessories.

You will help maintain the visual quality and consistency of the IP by reviewing content, providing feedback, and ensuring assets meet performance and quality standards. Working closely with internal and external teams, you will support the integration of externally developed content into our projects.

This is an exciting opportunity to contribute to AAA titles, deliver large volumes of character art in a fast-paced environment, and grow both professionally and personally.

What we can offer you
  • Core hours 9.30am – 4pm, remaining hours worked flexibly
  • Relocation support to Nottingham, UK (if required)
  • Holiday allowance that increases with service (to a maximum of 30 days plus statutory public holidays)
  • Inclusion into the studio’s annual pay review (effective 1st July) following 12 months service
  • Company pension contribution that increases with service
  • Private Medical Insurance via AXA Health, including dental and optical cover
  • Life Assurance Scheme via Zurich (x3 salary cover)
  • Company enhanced full pay for maternity leave for the first 26 weeks (to qualifying expectant mothers)
  • Clear career progression within Dambuster Studios
  • Studio funded learning and development opportunities
  • Modern game development environment with the latest technologies
  • Vibrant, modern city centre location with good transport links
  • Travel Loan Scheme for Nottingham-based employees
  • Fully subsidised gym membership with Virgin gym (Nottingham)
  • Quarterly company funded cross-team events such as our Annual Christmas Party, Summer Family BBQ and Teambuilding activities
  • Free financial advice
  • Employee referral bonus scheme
  • Cycle to work scheme
  • Weekly office treats, including breakfast on Monday and pastries on Friday
Responsibilities
  • Provide clear technical and aesthetic feedback to external artists, maintaining a consistent high-quality bar for the game.
  • Collaborate with internal teams to align external content with the project vision.
  • Coordinate with internal artists and production teams to ensure smooth collaboration with external partners.
  • Prepare and maintain art briefs, asset packs, and documentation to guide external development teams.
  • Contribute to art style guides, development pipelines, and best practices, working with wider art and engineering teams to resolve risks and improve workflows.
  • Participate in art reviews, ensuring clear and actionable feedback is communicated to external teams.
  • Partner with concept artists and art direction to ensure reference material…
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