Job Description & How to Apply Below
This full-time role requires over 5 years of experience to effectively collaborate with the Technical Art team on maintaining vital tools for Art, Animation, and VFX.
Your role will be pivotal in developing automated data processing solutions and implementing cutting-edge photogrammetry technologies. This creative environment emphasizes continuous learning and efficient pipeline management.
Key Responsibilities:
• Create and maintain essential artist tools and workflows
• Develop automated solutions for data efficiency
• Keep abreast of developments in pipeline technologies
• Provide comprehensive documentation for technical processes
• Solve technical challenges impacting artist productivity
Requirements:
• 5+ years in technical artistry or similar roles
• Proficient in DCCs like Houdini, ZBrush, or Metashape
• Understand full game production cycles
• Strong background in photogrammetry operations
• Familiarity with Jenkins, Airflow, or similar systems
Leverage your technical skills in a collaborative atmosphere dedicated to innovative game development.
#J-18808-Ljbffr
Note that applications are not being accepted from your jurisdiction for this job currently via this jobsite. Candidate preferences are the decision of the Employer or Recruiting Agent, and are controlled by them alone.
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
To Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search:
Search for further Jobs Here:
×