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Senior 3D Generalist
Job in
Germany, Pike County, Ohio, USA
Listed on 2026-01-06
Listing for:
CrazyLabs
Full Time
position Listed on 2026-01-06
Job specializations:
-
Creative Arts/Media
Video Game -
Entertainment & Gaming
Video Game
Job Description & How to Apply Below
About the Role
We are looking for an exceptional Senior Mobile Game 3D Artist & Generalist to join our team and work on a wide variety of mobile game projects (hybrid games mainly). This role is ideal for a highly versatile 3D generalist who can deliver outstanding quality at very high speed
, adapt quickly to different art styles, and collaborate closely with art directors, programmers, and technical artists.
You will be expected to jump between multiple projects and art styles on a daily basis, contributing not only production‑ready assets but also ideas, visual solutions, and creative input—even in cases where no concept art is available.
Responsibilities- Create high-quality 3D assets for mobile games, including:
Modeling, Rigging, Texturing, and high‑quality 3D animations - Work across a wide range of mobile game art styles (strong emphasis on hybrid games though - must have knowledge and experience in Hybrid gaming and art), from:
Cartoony, Simplified/abstract, More mature - Rapidly adapt between different projects, styles, and requirements
- Collaborate closely with:
Art Directors, Programmers, Technical Artists, GDs & PMs - Deliver assets efficiently while maintaining exceptional visual quality
- Proactively suggest ideas, concepts, and visual solutions, even without guidance from a concept artist
- Research references and visual directions independently and translate them into strong 3D results
- Manage time, priorities, and workload effectively
- Maintain high availability for communication, feedback, and iteration
- 3–4+ years of professional experience as a 3D Artist in mobile games
- Strong experience as a 3D generalist
- Excellent skills in:
3ds Max, Blender - Proven ability to produce top‑tier quality at very high speed
- Strong understanding of mobile game production constraints
- Ability to quickly switch between art styles and tasks
- Experience working without detailed concepts and still delivering strong visual results
- Highly organized, reliable, and self‑managed
- Strong communication skills and high availability during working hours
- Experience working with Unity
: - Hands‑on integration
- Understanding of asset setup, optimization, and pipelines (big plus)
- Maya experience
- Deeper hands‑on experience inside Unity (scene setup, prefabs, materials, basic optimization)
Position Requirements
10+ Years
work experience
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