3D Generalist & Animator
Marmara Bölgesi, Turkey (Türkiye)
Listed on 2026-03-29
-
Creative Arts/Media
Video Game, Music / Audio Production -
Entertainment & Gaming
Video Game, Music / Audio Production
WANE is a stylized, rogue-like turn-based combat game set in an anarcho-capitalist world where 80s aesthetics meet occult Gothic horror. We are looking for a talented 3D Generalist/Animator to help bring our "occult adventurers" and eldritch horrors to life as they delve into the massive dig site of Ravelle.
If you have a passion for highly stylized movement—think the weight and punch of "Darkest Dungeon 2"—and the technical skill to handle a character from rig to engine, we want to hear from you.
The RoleAs a 3D Generalist/Animator, you will work closely with our 3D Artist to transform high-quality sculpts into game-ready assets. Your primary focus will be on character performance, ensuring every strike, spell, and stumble feels deliberate and atmospheric.
Key Responsibilities- Rigging:
Create robust, animator-friendly rigs for custom character sculpts. - Stylized Animation:
Keyframe high-polish, smooth, yet "snappy" animations that fit our 80s-Gothic aesthetic. - Asset Management:
Retarget, clean up, and optimize purchased animation assets to match the game's specific style. - Pipeline
Collaboration:
Work within a professional indie team to meet milestones and maintain clear communication.
Software Proficiency: Expert knowledge in industry-standard tools (Maya, Blender, or 3ds Max).
Technical Animation: Experience with retargeting workflows and motion data cleanup.
Stylization: A portfolio demonstrating an understanding of "weight," "timing," and "silhouette" in stylized character animation (Non-Photorealistic Rendering/NPR experience is a plus).
Professionalism: Ability to manage your own schedule, hit deadlines, and iterate based on creative feedback.
Setting: A unique "80s Occult Gothic" universe featuring Mr. Wayne’s descent into the eldritch ruins of Ravelle.
Flexibility: We are open to Freelance, Part-Time, or Full-Time arrangements depending on candidate fit.
Remote: This is a remote position.
How to ApplyPlease send a message including:
- A link to your Portfolio/Reel (Highlighting stylized character work).
- Your preferred working arrangement (Freelance/PT/FT).
Metis Creative started off as an idea from a few nerdy friends from Istanbul, Turkey. We are now a Tabletop Gaming Studio with content creators and operations that is, truly global. Although our HQ is still in Istanbul, our team is all over the world!
#J-18808-LjbffrTo Search, View & Apply for jobs on this site that accept applications from your location or country, tap here to make a Search: