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Remote 3D Character Rigger Unreal Engine

Remote / Online - Candidates ideally in
Quebec City, Québec, Province de Québec, Canada
Listing for: Festybay
Remote/Work from Home position
Listed on 2026-10-06
Job specializations:
  • Creative Arts/Media
  • Entertainment & Gaming
Salary/Wage Range or Industry Benchmark: 90000 - 125000 CAD Yearly CAD 90000.00 125000.00 YEAR
Job Description & How to Apply Below
Position: Remote 3D Character Rigger for Unreal Engine
Location: Quebec City

Roarty Digital Inc. is seeking a skilled Technical Artist / Character Rigger to own the character pipeline from Maya to Unreal. You will balance advanced rigging, skinning, and facial setups with engine integration for production-ready assets.

Ideal candidates bring 2+ years of studio experience, deep Maya knowledge, and strong Unreal Engine proficiency, including Anim Graphs and physics. This fully remote role supports North/South American work preferences.

We invite applications for the Remote 3D Character Rigger for Unreal Engine position located in Canada.

Learn more about the Remote 3D Character Rigger for Unreal Engine role in the description above.

We appreciate your interest in this position.

Join Festybay and contribute to our ongoing work.

Take a moment to read everything above and see whether this role is right for you.

This posting is for the Remote 3D Character Rigger for Unreal Engine role at Festybay, based in Canada.

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