More jobs:
FX Houdini Artist
Remote / Online - Candidates ideally in
Los Angeles, Los Angeles County, California, 90079, USA
Listed on 2026-10-10
Los Angeles, Los Angeles County, California, 90079, USA
Listing for:
ADP, Inc.
Full Time, Remote/Work from Home
position Listed on 2026-10-10
Job specializations:
-
Creative Arts/Media
Computer Graphics / 3D / Animation
Job Description & How to Apply Below
If you are unable to complete this application due to a disability, contact this employer to ask for an accommodation or an alternative application process.
Full Time SHERMAN OAKS, CA, US
30+ days ago Requisition
Salary Range: $45.00 To $80.00 Annually
CoSA VFX has immediate opportunities for California based FX Artists. CoSA is a fully remote studio with locations across North America.
RESPONSIBILITIES- Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines.
- Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction.
- Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists
- Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering
- Maintain consistency with established art styles while adapting to the creative needs of individual projects
- Participate in reviews and critiques, providing solutions to enhance quality and efficiency
- Research and collect reference material to guide look development
- Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
- 4+ years of professional experience in film, streaming episodic, cinema tics, or high-end commercials
- Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction
- Strong understanding of simulation techniques, procedural workflows, and FX optimization
- Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra)
- Working knowledge of production tracking tools such as Ftrack, Shot Grid, or equivalent
- Ability to adapt to various art styles and quickly learn new tools and pipelines
- Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
- Python and HOM scripting; VEX experience a plus
- Procedural shader creation and USD-based FX workflows
- X concept art skills for pitches and look development
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
Search for further Jobs Here:
×