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Principal Lighting Artist; UE— Immersive Worlds

Remote / Online - Candidates ideally in
Los Angeles, Los Angeles County, California, 90079, USA
Listing for: Giant Skull
Full Time, Remote/Work from Home position
Listed on 2026-01-04
Job specializations:
  • Entertainment & Gaming
    Video Game
  • Creative Arts/Media
    Video Game
Salary/Wage Range or Industry Benchmark: 160000 - 210000 USD Yearly USD 160000.00 210000.00 YEAR
Job Description & How to Apply Below
Position: Principal Lighting Artist (UE5) — Immersive Real-Time Worlds
An independent game studio in Los Angeles is seeking a Principal Lighting Artist to define the lighting vision for a game in the Dungeons and Dragons universe. This role involves creating compelling lighting that enhances gameplay, collaboration with various disciplines, and mentoring other artists. Ideal candidates should have over 8 years of experience, particularly in Unreal Engine 5, and a portfolio demonstrating their skills.

Competitive compensation between $160k–$210k, with hybrid or remote work options.
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