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Film Maker​/Videographer

Remote / Online - Candidates ideally in
Indonesia
Listing for: 8 Degree Real Estate
Remote/Work from Home position
Listed on 2026-06-01
Job specializations:
  • Entertainment & Gaming
    Video Game, Music / Audio Production, TV / Film Production
  • Creative Arts/Media
    Video Game, Music / Audio Production, TV / Film Production
Job Description & How to Apply Below

Film Maker Videographer Jobs in Indonesia Video Game Animator – Remote

Our client is a cutting‑edge game development studio seeking a high‑creative Video Game Animator to join their fully remote team. The role involves creating high‑quality animations for characters, facial expressions, special effects, and in‑game cinema tics. The animator will collaborate closely with designers, art directors, and other animators to ensure animation aligns with the game's vision and technical requirements.

Responsibilities:
  • Create high‑quality 2D or 3D animations for characters, creatures, and in‑game objects.
  • Animate facial expressions and lip‑syncing for characters.
  • Develop animations for special effects and environmental elements.
  • Work on in‑game cinema tics and cutscenes.
  • Collaborate with game designers and art directors to achieve the desired animation style.
  • Implement animations using the game engine and associated tools.
  • Optimize animations for performance and memory usage.
  • Receive and incorporate feedback from the team to refine animations.
  • Ensure animation quality meets project standards and deadlines.
  • Stay current with industry trends and animation techniques.
Qualifications:
  • Proven experience as a Video Game Animator with a strong portfolio.
  • Proficiency in 3D animation software (e.g., Maya, 3ds Max, Blender) and/or 2D animation software (e.g., Spine, Toon Boom).
  • Solid understanding of animation principles and techniques.
  • Experience with game engines (e.g., Unity, Unreal Engine).
  • Ability to create realistic and stylized animations.
  • Strong understanding of human and creature anatomy.
  • Excellent communication and collaboration skills.
  • Ability to work independently and manage time effectively in a remote setting.
  • Keen eye for detail and quality.
  • Passion for video games.
Video Game Composer & Sound Designer – Hybrid

The studio seeks a senior Composer & Sound Designer to craft the auditory experience of an upcoming flagship title. The role blends creative freedom with in‑person collaborative sessions and remote work.

Responsibilities:
  • Compose original musical scores for various game scenarios.
  • Develop adaptive music systems that react to gameplay events.
  • Design, record, edit, and mix high‑quality sound effects.
  • Implement audio assets within the game engine using middleware.
  • Collaborate with design, narrative, and art teams to align audio with vision.
  • Provide creative direction and feedback on outsourced audio assets.
  • Manage audio assets for efficient organization and integration.
  • Stay current with advances in game audio technology.
  • Conduct play‑testing sessions to evaluate audio performance.
  • Ensure final audio mix meets industry standards for quality.
Qualifications:
  • Proven experience as a Video Game Composer and Sound Designer.
  • Proficiency in DAWs such as Logic Pro, Cubase, Pro Tools, or Ableton Live.
  • Experience with game engines and audio middleware.
  • Strong understanding of music theory and composition techniques.
  • Ability to compose across musical styles.
  • Excellent sound‑design skills.
  • Strong communication and problem‑solving skills.
  • Ability to implement feedback effectively.
  • Passion for video games.
  • Minimum 3 years of professional experience.

Location:

Bogor, West Java,  – remote work balanced with in‑office collaboration.

Freelance Video Game Composer – Remote

Seeking a talented composer to create original music for an upcoming game that may evoke themes related to Banjarmasin, South Kalimantan, .

Responsibilities:
  • Collaborate with the development team to understand artistic vision.
  • Create themes, ambient tracks, and dynamic scoring.
  • Deliver high‑quality audio files in specified formats.
  • Revise compositions based on feedback.
Qualifications:
  • Strong portfolio of game music.
  • Deep understanding of music theory.
  • Proficiency in DAWs.
  • Experience scoring for various game genres.
  • Excellent communication and organization.
  • Remote‑work capable, meet deadlines.
Senior Concept Artist – Remote

The award‑winning studio seeks a concept artist to define game visuals and craft compelling concept art for characters, environments, props, and UI.

Responsibilities:
  • Produce high‑quality concept art per brief and art direction.
  • Develop mood boards, style guides, and visual target…
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