Technical Artist
Remote / Online - Candidates ideally in
Mississauga, Ontario, Canada
Listed on 2026-07-14
Mississauga, Ontario, Canada
Listing for:
High Voltage Software
Remote/Work from Home
position Listed on 2026-07-14
Job specializations:
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Entertainment & Gaming
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Creative Arts/Media
Job Description & How to Apply Below
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High Voltage Software provided pay range This range is provided by High Voltage Software. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range CA $77,500.00/yr - CA$/yr
High Voltage is currently seeking a highly skilled Technical Artist to join our team and help us create amazing games. As a Technical Artist , you will have a broad understanding of the art creation process for games, including modeling, texturing, and animation fundamentals. You will leverage your knowledge to create complex art by combining geometry, materials, effects, and Unreal Engine Blueprints.
At High Voltage, you will have the opportunity to supercharge your future by working on exciting projects and using cutting-edge tools and technologies. Join us in creating the next generation of video games!
Responsibilities Create complex materials for characters, weapons, environments, and large world set pieces
Support all teams with Blueprint management and setup for interactable items, weapons, environments, and other gameplay elements
Establish workflows and tools for other artists to utilize when making unique assets in DDC packages and Unreal
Execute on a range of visual effects styles from realistic to stylized
Work with engineers and artists to optimize content for many platforms.
Manage multiple complex tasks concurrently
Qualifications 3+ years of experience creating Technical Art in the games industry
Must have a strong reel/portfolio showing executed game tech art
Shipped game title experience
Experienced knowledge of P principles and material editors
Experience modeling and using texturing packages such as Substance Designer and Painter
Abilities in secondary areas such as modeling, skinning, animation, proceduralism, scripting or lighting
Desire and knowledge of how to push Unreal Engine further
Desire to work with a team and own features and initiatives from inception to ship
Familiarity with the Unreal 5 Engine art pipeline
Experience working on multiple platforms
Scripting experience Blueprint or other
Nice To Haves Experience working with Niagra systems
Experience working with Lumen and TOD sequenced based lighting
To qualify, you must submit a resume, have shipped game titles or equivalent production development, and submit a portfolio demonstrating your proficiency as a Technical Artist.
If you'd like to be part of building a visually stunning game and this sounds like a challenge for which you've been looking, we'd love to hear from you. Please submit your resume with a portfolio and we'll be in touch soon.
Only online artwork submissions are accepted.
Must be willing to complete an art test if requested to do so.
This is a fully remote position, however successful candidate must reside in Ontario or Quebec.
Salary will depend on years of experience and will be assessed throughout the process.
How can High Voltage supercharge your future?
High Voltage Software is an Equal Opportunity Employer and does not discriminate on the basis of race, color, religion, sex, age, national origin, disability, veteran status, sexual orientation or any other classification protected by Federal, State or local law.
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