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Senior VFX Artist

Remote / Online - Candidates ideally in
Edmonton, Alberta, Canada
Listing for: Arcanaut Studios
Remote/Work from Home position
Listed on 2026-07-14
Job specializations:
  • Entertainment & Gaming
  • Creative Arts/Media
Salary/Wage Range or Industry Benchmark: 130000 CAD Yearly CAD 130000.00 YEAR
Job Description & How to Apply Below
ARCANAUT STUDIOS
Senior VFX Artist

FULL-TIME | BC OR ALBERTA  (REMOTE FRIENDLY)

OUR ARC
Arcanaut Studios is a team of seasoned developers founded on the axiom that creative freedom and independence lead to better, more innovative games. We believe in the power of small, agile teams. We are decision makers with consistent collaboration across disciplines that drive the project vision and create a seamless player experience.

Arcanaut Studios is a Canadian company with offices in Edmonton, AB and Kelowna, BC. We offer a flexible work environment combining from-home, in-office, and remote work as well as competitive industry compensation and benefits. By joining us, you will be welcomed into a diverse team of talented developers creating an immersive universe of story, character, and discovery.

YOUR ARC
As Senior VFX Artist, you will own the creation and implementation of high-end real-time visual effects that bring our game worlds to life. In this role, you will bridge the gap between artistic vision and technical execution, designing everything from gameplay combat effects to immersive environmental atmospheres. You will establish production pipelines, and ensure all effects are optimized for peak performance across target hardware.

Responsibilities

Independently discern what effects are needed by design and conceptualize and build complex real-time effects such as explosions, weather and destruction using the Unreal Engine

Own VFX creation methods and prioritization of VFX as related to production milestones

Collaborate with other disciplines to ensure VFX clearly communicate gameplay mechanics and work alongside engineers to develop custom tools, shaders and materials

Maintain balance between visual fidelity and technical performance, managing overdraw, memory usage, and draw calls to meet strict frame rate targets

Create and maintain a shared VFX library and documentation

Stay ahead of the industry trends by researching and prototype new techniques in fluid dynamics, procedural simulations and shader development

Work with external partners on collaborative VFX generation and integration into the game

Qualifications and Experience

5+ years of professional experience in game VFX with at least 1 AAA title shipped

Advanced proficiency in real-time particle systems such as Niagara/PopcornFX and 3D packages such as Houdini, Maya and Blender

A strong portfolio demonstrating mastery of timing, weight, color theory and composition

Proven ability to write and optimize custom shaders or use node-based editors to achieve unique visual styles

Knowledge of visual scripting like Unreal blueprints

BENEFITS

We offer a rewards package to help you live your best life while doing your best work, including medical and dental coverage, retirement savings contributions and a Flex Benefit program that has a wide array of coverage to best fit your personal situation.

We offer 3 weeks of vacation per year in addition to summer and winter studio breaks that are each two weeks long.

The hiring range for this position is $130,000–$180,000 in addition to a bi-yearly performance-based bonus. The base pay may vary depending on the candidate’s region, job-related knowledge, skills, and experience.

To apply
Please include your CV with a link to your demo reel if applicable.

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Position Requirements
10+ Years work experience
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