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Job Description & How to Apply Below
About AATABOX
AATABBOX is building the next generation of social arcade gaming—bringing people together through fun, fast-paced games played on custom arcade cabinets.
This is an opportunity to shape a brand-new gaming platform from day one.
Job Opportunity:
Senior Spine 2D Artist & Video Creator (Remote, Contract)
Are you a master of 2D skeletal animation who also loves bringing gameplay to life through dynamic video? We are looking for a highly skilled Senior Spine 2D Artist for a part-time contractual role.
In this unique position, you will split your expertise between high-level character rigging/animation and crafting engaging gameplay trailers and custom cinematic promotional materials.
Role Details
Position:
Senior Spine 2D Artist / Motion Designer
Experience
Required:
3–5 years of professional experience in 2D game animation and video production
Location:
100% Remote
Job Type:
Part-time / Contractual
What You Will Do
Rig & Animate:
Create top-tier skeletal rigs, mesh deformations, and fluid animations for 2D characters, creatures, and UI elements using Esoteric Spine.
Asset Preparation:
Collaborate with the 2D art team to slice, layer, and prep PSD files for a clean animation pipeline.
Produce Gameplay Trailers:
Edit high-energy gameplay trailers, promotional videos, and teasers using captured in-game footage and custom-created assets.
Cinematic Animations:
Design and animate compelling custom 2D cinematic sequences for marketing, social media, and in-game storytelling.
Technical Optimization:
Optimize bone counts, skin weights, and texture atlases to ensure maximum performance across platforms.
️ What We Are Looking For
Spine Mastery:
Expert-level knowledge of Esoteric Software Spine, including complex IK setups, weighted meshes, and multi-skin configurations.
Adobe Video Suite Expertise:
Advanced proficiency in Adobe After Effects (for visual effects, motion graphics, and cinematic rendering) and Adobe Premiere Pro (for video editing, pacing, sound design, and trailer assembly).
Graphic Prep:
Strong working knowledge of Adobe Photoshop and Illustrator for asset preparation and graphic manipulation.
Solid Animation Foundations:
A strong grasp of traditional animation principles (timing, weight, anticipation, and secondary motion).
Self-Driven Workflow:
Ability to work independently in a remote environment, managing timelines for both game assets and marketing video deadlines.
Application Requirements
A portfolio or showreel displaying breakdown examples of your Spine rigging/animations AND examples of marketing trailers or motion graphics videos you have produced.
Education & Background
A Bachelor’s degree, Diploma, or equivalent certification in Animation, Fine Arts, Graphic Design, Game Design, or a related field is preferred but not mandatory.
Equivalent professional industry experience and a standout portfolio/showreel will be considered in place of a formal degree.
Position Requirements
10+ Years
work experience
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