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Associate Art Director - RuneScape Dragonwilds

Remote / Online - Candidates ideally in
Manchester, Greater Manchester, M9, England, UK
Listing for: Camwebdir
Remote/Work from Home position
Listed on 2026-09-02
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Job Description & How to Apply Below

Location:

Cambridge, UK – This position offers flexible working options, including predominantly remote work. Applicants are ideally based (or willing to relocate) within a comfortable commuting distance of our office to attend onsite as required.

What you’ll be doing :
  • Collaborate with the Art Director and Executive Producer to establish an artistic vision that supports the game design, product direction and marketing strategy.
  • Own the quality bar for all assets across internal and external artists, so everything that ships holds to the same standard and supports the game’s vision.
  • Contribute heavily to style guide creation and documentation, communicating the vision clearly to the art team and the wider development team.
  • Set up and run feedback sessions for internal and external artists, giving clear, actionable feedback that lifts the quality of what gets delivered.
  • Define and drive industry best practice and pipelines across all areas of game art content creation, including outsourcing, for smooth and consistent delivery to the agreed standard.
  • Work with production to effectively plan and schedule art team delivery across all game assets.
What we’re looking for:
  • A portfolio demonstrating art direction capability, including style or production guides, paint-overs and similar.
  • Extensive end-to-end game development experience, from concept and production through to live game on PC or console.
  • Proven ability to communicate and propagate an artistic vision to teams, stakeholders and externally as required.
  • Competent with strategies for growing, developing and managing multidisciplinary art and animation teams on a live product.
  • Comfortable documenting and presenting current industry best practice to art and animation teams, and critiquing problematic assets and workflows.
  • Practical, hands‑on mentoring capability in at least two of the following: environment art, character art, concept art, technical art, UI, VFX or animation, alongside working knowledge of modern game development workflows across all major artistic disciplines.
  • A solid understanding of art fundamentals: anatomy, composition, lighting and value, form and function, and perspective.
What we offer:
  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
Inclusion & Accessibility Statement

We are committed to providing equal opportunities and creating an environment where everyone can thrive. We welcome applications from all backgrounds, and we recruit, develop, and promote based on merit and ability.

If you require any reasonable adjustments to support you during the recruitment process, please let us know when you’re invited to interview.

Right to Work Statement

This role is only open to applicants who have the permanent right to work in the UK. We are unable to provide or take over visa sponsorship for this position, either now or in the future. Applicants must therefore be able to demonstrate their ongoing eligibility to work in the UK without the need for employer sponsorship.

About Jagex

We are Jagex:
The Rune Scape Company. Home to one of gaming’s most enduring success stories. We create deep, community-powered games with worlds that evolve, inspire, and endure. Our flagship MMORPG franchise, Rune Scape, has welcomed over 300 million player accounts, inspiring generations of players across PC and mobile for 25 years.

As we begin our 26th year, we are accelerating our strategy to expand Rune Scape into a broader ecosystem of forever games and connected experiences, grounded in a renewed commitment to integrity and fair play. This includes the reduction of monetisation mechanics, as well as the launch of Rune Scape:
Dragon Wilds into Steam Early Access in 2025, representing a major step in building a multi-genre future for the Rune Scape universe. We remain focused on building enduring worlds, empowering player‑led innovation, and laying the foundations for the boldest era in Rune Scape’s history. For more information, visit

Head…

Position Requirements
10+ Years work experience
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