Lead Game Designer - Thick As Thieves at ide Entertainment Concord, CA
Long Beach, Los Angeles County, California, 90801, USA
Listed on 2026-10-09
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Entertainment & Gaming
Game & 3D/XR Development
Lead Game Designer - Thick As Thieves job at Other Side Entertainment. Concord, CA.
The OpportunityWe are developing a next-generation immersive stealth-action game, Thick as Thieves, with gameplay focused around multiplayer PvPvE. The game is well along in development and has received keen early interest:
We are seeking a talented and proven Lead Game Designer to lead the design team on Thick as Thieves, our stealth-action Multiplayer PvPvE game. This is a unique opportunity to play a key role in building and launching a major new PC and Console game and be a part of moving the stealth-action genre forward.
Recent experience with a commercially successful and well-regarded multiplayer PC or Console game is a must-have, as is hands-on experience with Unreal engine. This position reports into the Game Director.
What You'll DoOwn the GDD for the game, including managing team ownership of respective areas, keeping things accurate and updated, filling in missing areas, and developing plans for live operations extensions and additions to existing systems and content.
Manage a team of experienced designers, including providing 1:1 support, design mentoring and coaching, career development support, and workload management.
Represent the game, both internally and externally, serving as a champion for the player experience and our innovative solutions by which we make that a GotY contender.
Coordinate with production and discipline leads to roadmap future development, balancing prototyping and R&D needs with ongoing feature and content development and optimization of a live audience experience.
Working with team leadership, help identify needs, risks, and pro-actively address any concerns related to design work and/or staffing.
Participate in prototype and testing efforts to prove-out design concepts and balance game features.
Collaborate with Marketing, Community Management, QA, and Customer Service to always be hearing the voices of our players and incorporating their needs and concerns into the team’s discussions.
Prepare milestone deliverables, presentations, overviews, videos, etc. as necessary to showcase the game design and the project generally.
Travel to PR events, offsites, and in-person team events will be a non-trivial commitment for this role.
Inspire, motivate, and mentor other designers in best practices, processes, and procedures.
You must have proven and relatively recent experience leading a team of designers on a well-regarded multiplayer PC or console game. We'd like you to also demonstrate a strong sense of what makes for great gameplay, and how to deliver that to a high-quality bar. Finally, to succeed in this role, you must have robust people management skills, bring high-energy and engagement to the team, and be able to work collaboratively across a range of development disciplines.
6+ years of experience as a game designer with at least one title developed full-cycle in a lead role
Recent experience, within the past 3 years, in a lead designer role on a successfully released and well-regarded multiplayer PC or console game
Unreal 5 experience at an implementation level - if you're afraid of blueprints, you are not the right person
Prior experience managing multiple direct reports, design processes, and information repositories
Experience shipping multiple titles, including on PC and console
Experience as a "closer" is a definite plus
Experience with live services is a plus
Design experience with immersive sim games
Design experience with stealth games
Design experience with PvPvE games
This is a full-time, remote working role, with competitive compensation and a full suite of benefits available anywhere in the United States. All team members may be asked to occasionally travel for key meetings, as part of their job responsibilities.
At Other Side Entertainment, we know our success depends on our people. Just as our mission is oriented around empowering our players, we open our doors to all kinds of candidates. Our development process and players benefit from a variety of points of view, united by a shared passion for making fun and engaging experiences. If you don’t hit every one of our bullets, unless otherwise noted, feel free to still submit an application if you too resonate with our mission.
If you require any accommodations to ensure an equitable interviewing experience please let us know!
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