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Remote VFX Artist
Remote / Online - Candidates ideally in
Moncton, New Brunswick, Canada
Listed on 2026-10-16
Moncton, New Brunswick, Canada
Listing for:
Blackbird Interactive Inc.
Contract, Remote/Work from Home
position Listed on 2026-10-16
Job specializations:
-
Entertainment & Gaming
Game & 3D/XR Development
Job Description & How to Apply Below
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE:
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is seeking a passionate VFX Artist to join our team on an upcoming Third Person Action Shooter.
Do you have a broad range of creative and technical experience building VFX in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!
At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing aThird Person Action Shooter.
We support remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to yourshowreel with your Resume.
Responsibilities
Create and develop real-time VFX using Unreal Engine 5 and Niagara
Work with the Creative Leads to author immersive VFX for an FPS game
Problem-solve and support tools and tech development to achieve visual and performance targets in engine
Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
Ensure FX assets meet technical requirements for Unreal Engine 5
Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
Document tools and production pipelines in a clear and understandable way
Requirements
2+ years of proven gameplay development experience
Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
Excellent communication and presentation skills
Experience with Unreal Engine 5 and Niagara
Experience with dynamic FX scaling and variable integration at runtime
Pluses
Unreal Blueprint Experience
Unreal chaos destruction experience
$75,000 – $85,000 a year
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