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Senior VFX Artist

Remote / Online - Candidates ideally in
New York, New York City, Richmond County, New York, USA
Listing for: Playrix
Full Time, Remote/Work from Home position
Listed on 2026-10-26
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 70000 - 110000 USD Yearly USD 70000.00 110000.00 YEAR
Job Description & How to Apply Below
Location: New York

About the Role

We're looking for an experienced VFX Artist ready to make independent artistic decisions with full creative freedom. You'll have the opportunity to influence the creation of visual effects for one of the highest-grossing mobile games in the world, all while growing an impressive portfolio.

Responsibilities
  • Development and visualization of complex linear tasks on effects in the feature team
  • Creation of UI and object animation, VFX of player interaction with UI and main elements of the feature
  • Creation of textures, sequences, and animations, and optimization of effects
  • Initiating and coordinating decisions with VFX artists, game designers, and programmers to achieve a high level of visual quality
Requirements
  • A portfolio in a casual style and 3+ years of experience as an effects artist or animator, preferably in mobile projects
  • Excellent sense of composition, color, timing, and dynamics
  • Strong skills in creating and optimizing effects in Unity, Unreal, and other game engines
  • Knowledge of animation principles and the ability to apply them in practice
  • Fluent in Russian
Preferred
  • Interest in 2D effects
  • Deep understanding of the technical side of game effects (atlases, batching, effects mechanics)
  • Familiarity with effects shaders and how to create them
  • Low-poly modeling skills for VFX
  • Experience working on stylistically similar mobile projects
You'll love working with us because
  • For us, an artist is a full-fledged partner whose opinion is especially important. We value informed feedback, encourage openness, and expect each artist to actively influence the product as a whole. We meet regularly with producers to find the best art solutions together.
  • We strive for continuous development and innovation to improve products, teams, and processes. We were among the first in game development to introduce neural networks, creating unique AI pipelines and opening up new opportunities for optimization and creativity.
  • We offer opportunities for development: you can grow towards team management or expertly set the vision of art at the product level.
Work Format

Remote or from one of the company’s offices. This role requires relocation from Russia and Belarus to one of our offices or remote work from other countries (except Russia and Belarus).

Position Requirements
10+ Years work experience
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