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Senior Level Designer - Environments

Remote / Online - Candidates ideally in
Cranbrook / EK, BC, V1A, Canada
Listing for: Placements24
Remote/Work from Home position
Listed on 2026-10-28
Job specializations:
  • Entertainment & Gaming
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 90000 - 130000 CAD Yearly CAD 90000.00 130000.00 YEAR
Job Description & How to Apply Below
Position: Senior Level Designer - Open World Environments
About the Role  Our client, a studio celebrated for crafting expansive and deeply immersive open-world experiences, is seeking a talented Senior Level Designer to join their team.
This  remote  position offers the opportunity to shape the virtual landscapes where players will embark on epic adventures.
You will be responsible for designing, prototyping, and implementing compelling open-world environments that are both visually stunning and strategically engaging.
The ideal candidate possesses a strong understanding of environmental storytelling, player pacing, and emergent gameplay within large-scale worlds.
You will collaborate closely with environment artists, game designers, and narrative teams to build cohesive and believable game spaces.
This is an exciting chance to contribute to ambitious titles and influence the player's journey in significant ways, all from the comfort of your home office.
We value creativity, collaboration, and a passion for building memorable player experiences. Join us and help design the worlds of tomorrow.

Key Responsibilities   Design, build, and iterate on open-world game levels, focusing on player flow, exploration, and engagement.
Collaborate with environment artists to ensure levels are visually compelling and technically optimized.
Work closely with game designers to integrate gameplay mechanics, systems, and narrative elements into the level design.
Use level editing tools (e.g., Unreal Engine, Unity, proprietary tools) to block out, detail, and script gameplay encounters.
Develop and refine level layouts, considering pacing, landmark placement, and points of interest.
Implement and script events, quests, and AI behaviors within the game world.
Conduct play testing sessions and gather feedback to iterate and improve level design.
Ensure levels are technically sound, performing well across target platforms, and free of critical bugs.
Mentor junior level designers and share best practices for open-world design.
Stay updated on trends and innovations in level design and open-world game development.
Requirements   Minimum of 5 years of experience in level design, with a significant focus on open-world environments for shipped titles.
Proficiency in industry-standard game engines like Unreal Engine or Unity.
Strong understanding of environmental storytelling, player guidance, and pacing.

Experience with scripting languages (e.g., Blueprint, Lua, C#) for level implementation.
Ability to create detailed blockouts and iterate based on feedback.
Excellent spatial reasoning and problem-solving skills.
Strong communication and collaboration skills, essential for a  remote  team.
A portfolio showcasing compelling open-world level design examples and shipped titles is required.
Bachelor's degree in Game Design, Architecture, or a related field, or equivalent professional experience.
Benefits   Highly competitive salary for a  remote  role.
Comprehensive health, dental, and vision insurance.
Flexible working hours and a supportive remote work culture.
Generous paid time off and company holidays.
Opportunities for professional growth and to work on ambitious projects.
Home office stipend and IT support.
Direct contribution to groundbreaking open-world game titles.
Retirement savings plan.
Virtual team-building activities and social events.
Position Requirements
10+ Years work experience
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