Job specializations:
-
Entertainment & Gaming
-
Creative Arts/Media
Job Description & How to Apply Below
Build character rigs and strengthen the animation production pipeline.
Location: Canada — Remote.
Contract and work arrangement: Permanent, full-time; fully remote within Canada.
Role : REF
1835K.
- Create Maya rigs, skinning and cloth or hair setups and develop retargeting tools.
- Improve shared pipelines, resolve complex issues and support artists.
- Five or more years in technical animation and participation in at least two titles.
- Expert Maya rigging/skinning, strong Python, Houdini knowledge and clear English communication.
- Official source:
- Employer publication date:
November 3, 2026 — current posting release date; original opening date is not provided. - Added to the source spreadsheet:
November 4, 2026; separate from employer publication. - Availability and details verified:
November 5, 2026. - No separate employer deadline is displayed. Anima Worker expiry is separate from employer dates.
Position Requirements
10+ Years work experienceTo View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
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(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
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