Remote VFX Artist – Particle & Gameplay Effects
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Entertainment & Gaming
Job Description & How to Apply Below
Insomniac is seeking a 12-month contract VFX Artist to contribute real-time particle effects for gameplay, environments, and cinema tics. You will create and implement effects across multiple departments, ensuring they align with the game's art direction and run within engine budgets.
The role emphasizes collaboration, technical shader work, and efficient optimization to maintain framerate. Remote flexibility is offered as part of a flexible contract engagement.
We are currently recruiting a Remote VFX Artist – Real-Time Particle & Gameplay Effects for our team in United States.
As a Remote VFX Artist – Real-Time Particle & Gameplay Effects, you will play an important part at insomniac in United States.
We invite applications for the Remote VFX Artist – Real-Time Particle & Gameplay Effects position located in United States.
The following role is for a Remote VFX Artist – Real-Time Particle & Gameplay Effects with insomniac.
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