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Game Development​/Environment Artist - Bilbao, Spain; Freelance - Remote

Remote / Online - Candidates ideally in
Phoenix, Maricopa County, Arizona, 85001, USA
Listing for: prolificacademicltd
Contract, Remote/Work from Home position Listed on 2026-11-15
Job specializations:
Salary/Wage Range or Industry Benchmark: 21000 - 41000 USD Yearly USD 21000.00 41000.00 YEAR

Job Description & How to Apply Below

Position: Game Development / Environment Artist - Bilbao, Spain (Freelance - Remote)
Role overview

Contribute existing 3D environments and visual effects assets to a project intended to improve the cont rollability and physical consistency of AI-generated video. This is flexible freelance work focused on licensing suitable archive material and preparing it for technical use, rather than creating a full set of new assets from scratch.

Responsibilities
  • Select suitable scenes or assets from a personal or studio archive and make them available under a licensing agreement.
  • Render and organize material into layers that meet project data specifications.
  • Prepare files using the required technical workflow and tools.
  • Where needed, adjust scenes, create variations, and render them again.
Requirements
  • Professional experience as a 3D, technical, or VFX artist, or compositor in games, film, or digital production.
  • Existing computer-generated scenes or assets that are available for licensing.
  • Scenes organized into clear layers suitable for compositing.
  • Practical skill in rendering, lighting, and texturing.
  • Familiarity with relevant 3D or game tools, such as Unreal Engine, Unity, Houdini, Maya, Blender, or Cinema 4D.
  • Comfort with technical production workflows and file preparation.
Benefits and work setup
  • Remote, flexible, ad hoc freelance engagement.
  • A flat fee is offered for licensed assets, plus stated hourly compensation of $15–30 for technical processing.
  • Work can draw on existing portfolio material; some assignments may require scene adjustments or additional renders.
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