Junior Webrtc Engineer
Town of Texas, Wisconsin, USA
Listed on 2025-11-20
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Software Development
Software Engineer, Game Development / Testing, Video Game
Location: Town of Texas
Eagle3DStreaming is a cutting‑edge company in the cloud gaming sector, dedicated to providing seamless Unreal Engine game deployment to the cloud. We maintain strong partnerships with industry leaders like Epic Games and actively engage our community through podcasts and panels. With headquarters in Texas, USA, and development operations in Bangladesh, Eagle3DStreaming is at the forefront of R&D in the cloud game streaming industry.
JOBOVERVIEW
E3DS is seeking a Junior WebRTC Engineer to help us build and optimize low‑latency real‑time communication pipelines for our cloud game streaming solution. You’ll collaborate with our Unreal, backend, and frontend teams to ensure a high‑quality streaming experience across all devices. If you're passionate about WebRTC, real‑time media streaming, and eager to work on cutting‑edge game streaming infrastructure, we want you on board.
EXPECTEDSALARY (BASED ON EXPERIENCE AND SKILL SET)
To be determined based on experience and skill set.
RESPONSIBILITIES- • Assist in maintaining and optimizing our WebRTC‑based media server architecture.
- • Work closely with Unreal and frontend teams to debug and enhance real‑time streaming performance.
- • Contribute to latency testing, packet loss detection, and connection quality metrics.
- • Help implement signaling and session control logic.
- • Learn and apply scalable techniques for cloud‑based real‑time communication.
- • Participate in team discussions, brainstorming sessions, and troubleshooting meetings.
- • Have a solid understanding of WebRTC protocols and concepts.
- • Understand core WebRTC without relying on third‑party libraries.
- • Have experience using and debugging TURN & STUN servers within WebRTC workflows.
- • Are eager to work with real‑time video/audio streaming Python.
- • Possess strong communication and problem‑solving skills.
- • Are enthusiastic about game streaming, cloud computing, or media systems.
- • Have experience or knowledge of SFU media servers is a huge plus point.
- • Are quick learners who take ownership of their work and have an extraordinary curiosity to dive deep into WebRTC as a dedicated self‑learner.
- • Graduated from any reputed university is preferred.
- • If you have strong skills and relevant experience, you’re welcome to apply regardless of formal education.
- • Remote Work & Flexibility – Enjoy the freedom of working from home with flexible hours.
- • Competitive Salary – Starting at 30,000 BDT per month, which can be increased based on skills, experience, and expertise.
- • Hands‑On Game Development – Within your first month, you’ll be able to develop and deploy AAA quality multiplayer games.
- • Career Growth Opportunities – Gain expertise in real‑time game streaming, cloud computing, and multiplayer networking.
- • Fun & Collaborative Team – Be part of a dynamic, innovative, and supportive team that values creativity and problem‑solving through teamwork and open discussions.
- • Global Impact – Contribute to cloud game streaming technology that empowers users worldwide to play 3D apps or games on any device, anywhere, making your work a standout addition to your resume.
Eagle is an open, honest, and transparent team. We encourage each other to be the best we can be and always give appreciation to new ideas and proactiveness. Eagle is a remote team with members all over the world. We allow you to set your own hours and work within your time zone from anywhere in the world. We primarily communicate through the Telegram Messenger app and use JIRA and Git Hub for development tools.
We are a friendly group that loves to wake up every day and build an infrastructure that helps serve key industries like Architecture, Entertainment, Finance, Engineering, Digital Twins, Energy, and the Metaverse. Additionally, we offer paid time off and generous flexibility around your personal holiday and time‑off schedule.
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