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General Interest - UI Engineer

Remote / Online - Candidates ideally in
New York, USA
Listing for: Rushdown Studios
Remote/Work from Home position
Listed on 2025-12-05
Job specializations:
  • Software Development
    Game Development / Testing, Software Engineer
Salary/Wage Range or Industry Benchmark: 90000 USD Yearly USD 90000.00 YEAR
Job Description & How to Apply Below

About Rushdown Studios

Founded by games industry veterans, Rushdown Studios focuses on solving the most difficult problems in multiplayer games. With experience from titles such as PUBG, League of Legends, and Rocket League, we strive to create features that billions of players will enjoy worldwide.

About the Role

This is a future hiring need for a UI Engineer. We will review applications and reach out only if we feel your expertise aligns with an upcoming opportunity. The role reflects the most frequent work we encounter in this discipline.

Location & Work Model

Rushdown Studios is based in Saratoga Springs, NY. We prefer local candidates who can work from our office on a hybrid basis (Tuesday-Thursday). Full‑remote work is also supported for candidates across New York State or other states where we conduct business.

Responsibilities
  • Ramp up quickly with existing codebases
  • Research and propose improvements to UI processes and pipelines
  • Develop best practices for the team for performant use of UMG and Slate
  • Profile the game’s UI in Unreal Engine and prioritize performance fixes
  • Support in‑game features that integrate with online SDKs with an eye toward performance and usability
  • Collaborate with UI/UX designers to transform wireframes and interfaces into functional in‑game elements
  • Optimize and profile UI performance to ensure a smooth player experience
Requirements
  • Three (3) years of professional experience with C++ and Unreal Engine, including UMG UI Designer and Slate UI Framework
  • Demonstrated proficiency in developing user interfaces for PC or console games
  • Experience with memory management tooling and profiling
  • Deep understanding of UI design principles and usability
  • Keen eye for detail
  • Willingness to put player experiences first—before your own code and ego
  • Proactive approach to communication, particularly when unblocking yourself and navigating team obstacles
Nice‑to‑Haves
  • Familiarity with Coherent, Scaleform, or Action Script
  • Experience modding games in any capacity
Benefits
  • Compensation: $90,000‑135,000/year; pay range depends on experience and eventual position
  • 9 paid holidays plus flexible PTO and an annual winter break closure
  • Medical, dental, and vision insurance
  • Annual video game budget
  • 401(k) retirement plan
  • Paid parental leave
Equal Opportunity Employment

We are an equal opportunity employer and do not discriminate on the basis of race, color, ancestry or national origin, religion, physical or mental disability, age, sex (including pregnancy), sexual orientation, gender identity, gender expression, medical condition, or marital, military, or veteran status.

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