×
Register Here to Apply for Jobs or Post Jobs. X

Realtime Graphics Developer

Remote / Online - Candidates ideally in
Cupertino, Santa Clara County, California, 95014, USA
Listing for: Mathys-Potestio, LLC
Full Time, Remote/Work from Home position
Listed on 2025-12-07
Job specializations:
  • Software Development
    Game Development / Testing
Salary/Wage Range or Industry Benchmark: 120 USD Hourly USD 120.00 HOUR
Job Description & How to Apply Below

Overview

Realtime Graphics Developer
This is a 12-month, full-time (40 hours/week), remote contract role. Candidates must be local to Culver City, Cupertino, or New York City and able to work PST hours.

Responsibilities
  • Design, prototype, and implement real-time visual effects and rendering solutions.
  • Partner with creative directors, designers, producers, and engineers to translate visual direction into highly performant Metal-based rendering systems.
  • Develop shaders, tools, and pipelines to support both technical and non-technical collaborators.
  • Support ongoing content development processes, maintain rendering tools, refine look-dev workflows, and contribute to the overall success of the team and projects.
Ideal Candidate

The ideal candidate has 7–10 years of experience in real-time graphics and rendering, a passion for real-time visual effects, and a strong foundation in modern rendering pipelines. They are proficient in shader languages such as Metal Shading Language (MSL), OpenGL, GLSL, HLSL, or Vulkan, with strong technical and visual capabilities. They understand ray tracing, ray marching, volumetric rendering, and real-time lighting models.

They are skilled in building shaders, pipelines, and tools for non-engineering collaborators and thrive when working with designers, producers, and cross-functional teams. They can work independently on multiple projects, adapt to shifting priorities, and communicate clearly with exceptional attention to detail. Experience with Touch Designer, Houdini, or Reality Composer Pro is a plus.

Education and Experience
  • A bachelor’s degree in computer science, graphics, engineering, or a related field, or equivalent practical experience is preferred.
  • Candidates should have a background in graphics programming, rendering, game engines, or real-time VFX.
  • Preferred experience includes Core Animation, Core Graphics, Scene Kit, USD, Objective-C, C++, Swift, or building end-to-end apps on Apple platforms.
Additional Requirements

This opportunity is remote but requires candidates to be based in Culver City, Cupertino, or New York City and available during PST hours. The pay for this W-2 position is $120 per hour. This role may be eligible for PTO, health insurance, dental insurance, and 401(k) benefits depending on hours worked and length of service. The contract is 12 months with the possibility of extension.

EEO

and Closing

Mathys+Potestio values applicants of all backgrounds and experiences. We do not discriminate based on race, color, national or ethnic origin, ancestry, age, religion or religious creed, disability or handicap, sex or gender, gender identity and/or expression, sexual orientation, military or veteran status, genetic information, or any other characteristic protected under applicable federal, state, or local law.

#LI-CG1

#J-18808-Ljbffr
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
 
 
 
Search for further Jobs Here:
(Try combinations for better Results! Or enter less keywords for broader Results)
Location
Increase/decrease your Search Radius (miles)

Job Posting Language
Employment Category
Education (minimum level)
Filters
Education Level
Experience Level (years)
Posted in last:
Salary