Senior Software Engineer II, Engine Systems - Unannounced Game
Irvine, Orange County, California, 92713, USA
Listed on 2025-12-09
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Software Development
Game Development / Testing, Software Engineer
Overview
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
As a Senior Engine Systems developer, you will assist in ensuring our game runs efficiently on multiple platforms leveraging the Unreal Engine. You will collaborate with designers and gameplay engineers building foundational game engine technology and workflow improvements, and providing guidance to ensure the project ambitions are realized and executed in an optimal manner on the host hardware.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA.
ResponsibilitiesPriorities can often change in a fast-paced environment like ours. Responsibilities will include, but are not limited to:
- Design and implement new features within the Unreal Engine or evolve pre-existing engine features in collaboration with artists, designers, and engineers to meet project requirements.
- Optimize Unreal Engine performance and functionality across multiple hardware platforms.
- Act as a primary point-of-contact to the larger development team on all issues engine-related, providing guidance to designers, artists, and gameplay engineers on how to optimally leverage engine functionality to maximize engine performance and minimize application memory consumption
- Work with project leadership to identify, prioritize, and implement improvements for engine-based workflows.
- Writing fluent C++ code with a sophisticated knowledge of both historical patterns and modern language features.
- Understanding of data structures and algorithms and their appropriate use cases.
- Experience with multithreading, performance analysis, and code optimization.
- Experience shipping games on multiple platforms.
- Experience as an engine programmer working with AAA third-party game engines
- Shipped at least one AAA game in a similar role.
- Previous experience leading and mentoring a team of engineers.
- Familiarity with C#.
- A degree in computer science or a related field.
- Strong documentation philosophies to capture and evangelize best practices.
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and Star Craft, Blizzard Entertainment, Inc. (), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards.
Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via , Xbox, Play Station, Nintendo Switch, iOS, and Android.
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the…
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