UI/UX Designer; Unreal & Unity Integration
Town of Poland, Jamestown, Chautauqua County, New York, 14701, USA
Listed on 2026-01-01
-
Software Development
Video Game, Game Development / Testing
Location: Town of Poland
UI/UX Designer (Unreal & Unity Integration)
Apply for the UI/UX Designer (Unreal & Unity Integration) role at Devoted Studios
.
Devoted Studios is a US-based game development company specializing in co‑development, porting, and end‑to‑end art production for the global gaming industry. With a distributed team of over 1,900 skilled professionals, we collaborate across time zones to support projects on all major platforms, engines and styles – from AAA titles to emerging technologies.
We are proud to be the development partner of choice for industry leaders such as 2K, Xbox, Meta, Obsidian Entertainment, Turtle Rock Studios and Gearbox Software.
We’re on the hunt for a talented UI/UX Designer with deep experience in Unity and Unreal Engine to join our global game development team. This role blends sharp design instincts with a strong understanding of implementation, thriving in the fast‑paced world of AA/AAA game production. You’ll work alongside artists, designers, and engineers to bring immersive interfaces to life that are as functional as they are beautiful.
Responsibilities- Design intuitive, immersive UI/UX for in‑game interfaces and menus.
- Collaborate closely with art and engineering teams to implement UI into Unity and Unreal.
- Develop wireframes, user flows, mock‑ups and final assets.
- Optimize UI for multiple platforms and resolutions.
- Own UX thinking from concept to polished delivery.
- Help shape the visual identity of the game through thoughtful interface design.
- 5+ years of UI/UX design experience in the game industry, ideally on AA or AAA titles.
- Strong portfolio showing shipped game UI across PC or console.
- Hands‑on experience integrating UI in Unreal Engine and Unity.
- Excellent understanding of interaction design, user flow and accessibility.
Proficiency in tools such as Figma, Photoshop and Illustrator. - Ability to communicate ideas clearly with both technical and non‑technical teams.
- Strong and enthusiastic team offering knowledge sharing, learning and professional self‑development.
- Interesting and challenging tasks – solve diverse issues and collaborate with partners.
- Convenient working conditions – remote work with flexible hours.
- A chance to work in a highly professional and dynamic team on international game projects, attractive remuneration package and opportunities for professional growth.
This is a remote, full‑time contracted position.
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status or any other characteristic protected by law.
Seniority level:
Mid‑Senior level.
Employment type:
Full‑time. Job function:
Production.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).