Lead Software Engineer, Platform and Console Systems; Proprietary C++ Engine
Remote / Online - Candidates ideally in
Prince Albert, Saskatchewan, Canada
Listed on 2026-02-21
Prince Albert, Saskatchewan, Canada
Listing for:
Blackbird Interactive
Remote/Work from Home
position Listed on 2026-02-21
Job specializations:
-
Software Development
C++ Developer, Game Development / Testing, Software Engineer, Software Architect
Job Description & How to Apply Below
Employer Industry: Video Game Development
Why consider this job opportunity- Salary up to $180,000
- Opportunity for career advancement and growth within a creative and innovative studio
- Flexible work arrangements, including remote work options within Canada
- Supportive and collaborative work environment with a focus on mentorship and team success
- Implementing a four-day work week for improved work-life balance
- Chance to work on cutting-edge projects with a talented team in the gaming industry
- Lead the porting and hardening of a proprietary AAA game engine for current-gen consoles, ensuring performance and stability
- Own the platform and console roadmap for core engine-facing systems across PC and consoles
- Drive engine-level performance improvements, focusing on memory efficiency and scalability
- Architect and optimize memory systems, including allocators and streaming heaps
- Partner with cross-discipline teams to align features and content goals with platform constraints
- 5+ years of professional game development or performance-critical systems experience
- Expert-level modern C++ and systems debugging skills, including multithreading and profiling-driven optimization
- Deep understanding of console constraints and performance fundamentals
- Track record of shipping or supporting production console titles
- Strong ownership mindset with a focus on maintainable solutions and team success
- Shipped at least one title on PS5, Xbox Series X|S, or Nintendo hardware
- Hands-on expertise with custom allocators and memory tagging
- Proven experience with streaming and async loading systems
- Experience with job systems and frame-time stability work
- Strong familiarity with platform profiling workflows and internal diagnostics
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