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Lead Software Engineer, Platform and Console Systems; Proprietary C++ Engine

Remote / Online - Candidates ideally in
Prince Albert, Saskatchewan, Canada
Listing for: Blackbird Interactive
Remote/Work from Home position
Listed on 2026-02-21
Job specializations:
  • Software Development
    C++ Developer, Game Development / Testing, Software Engineer, Software Architect
Salary/Wage Range or Industry Benchmark: 180000 CAD Yearly CAD 180000.00 YEAR
Job Description & How to Apply Below
Position: Lead Software Engineer, Platform and Console Systems (Proprietary C++ Engine)

Employer Industry: Video Game Development

Why consider this job opportunity
  • Salary up to $180,000
  • Opportunity for career advancement and growth within a creative and innovative studio
  • Flexible work arrangements, including remote work options within Canada
  • Supportive and collaborative work environment with a focus on mentorship and team success
  • Implementing a four-day work week for improved work-life balance
  • Chance to work on cutting-edge projects with a talented team in the gaming industry
What to Expect (Job Responsibilities)
  • Lead the porting and hardening of a proprietary AAA game engine for current-gen consoles, ensuring performance and stability
  • Own the platform and console roadmap for core engine-facing systems across PC and consoles
  • Drive engine-level performance improvements, focusing on memory efficiency and scalability
  • Architect and optimize memory systems, including allocators and streaming heaps
  • Partner with cross-discipline teams to align features and content goals with platform constraints
What is Required (Qualifications)
  • 5+ years of professional game development or performance-critical systems experience
  • Expert-level modern C++ and systems debugging skills, including multithreading and profiling-driven optimization
  • Deep understanding of console constraints and performance fundamentals
  • Track record of shipping or supporting production console titles
  • Strong ownership mindset with a focus on maintainable solutions and team success
How to Stand Out (Preferred Qualifications)
  • Shipped at least one title on PS5, Xbox Series X|S, or Nintendo hardware
  • Hands-on expertise with custom allocators and memory tagging
  • Proven experience with streaming and async loading systems
  • Experience with job systems and frame-time stability work
  • Strong familiarity with platform profiling workflows and internal diagnostics
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