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Unreal Engine Game Developer - Gameplay Systems | Remote
Remote / Online - Candidates ideally in
Terrebonne, Lanaudière, Province de Québec, Canada
Listed on 2026-05-31
Terrebonne, Lanaudière, Province de Québec, Canada
Listing for:
Crossing Hurdles
Remote/Work from Home
position Listed on 2026-05-31
Job specializations:
-
Software Development
Game & 3D/XR Development, Software Engineer
Job Description & How to Apply Below
Location: Terrebonne
Position: Game Developer
Type: Hourly contract
Compensation: $20 - $60/hour
Location: Remote
Commitment: 10–40 hours/week
Responsibilities- Design and develop gameplay systems using Unreal Engine.
- Collaborate with designers, artists, and developers to build immersive experiences.
- Implement features, tools, and pipelines for efficient development.
- Debug and optimize game performance across platforms.
- Write clean, maintainable, and well-documented code.
- Participate in code reviews and contribute to best practices.
- Communicate progress and resolve technical challenges with the team.
- Strong experience with Unreal Engine, including C++ and Blueprints.
- Strong understanding of 3D math, rendering, and game physics.
- Strong experience building systems within game engines.
- Excellent written and verbal communication skills.
- Strong debugging and performance optimization skills.
- Ability to work independently in remote environments.
- Strong problem-solving and technical development abilities.
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