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Graphics Programmer; DirectX/Vulkan/OpenGL | Remote
Remote / Online - Candidates ideally in
Warman, Saskatoon, Saskatchewan, S7W, Canada
Listed on 2026-06-03
Warman, Saskatoon, Saskatchewan, S7W, Canada
Listing for:
Crossing Hurdles
Remote/Work from Home
position Listed on 2026-06-03
Job specializations:
-
Software Development
Game Development / Testing, C++ Developer
Job Description & How to Apply Below
Location: Warman
Responsibilities
- Design and develop game systems and engine-level features using C++ and game engines
- Develop tools and modding related to games to enhance user experience
- Work on rendering pipelines, shaders, and real-time graphics systems to ensure high performance
- Optimize performance across CPU/GPU, memory, and rendering workloads for efficient gameplay
- Build and extend tools, pipelines, and engine systems to support ongoing development efforts
- Collaborate with designers, artists, and engineers to deliver high-quality gaming experiences
- Have strong relevant experience in game development or real-time graphics programming
- Demonstrate strong proficiency in C++ programming language
- Have hands-on experience with one or more graphics APIs such as Direct
X (DX11/12), Vulkan, or OpenGL - Possess a solid understanding of rendering pipelines, shaders (HLSL/GLSL), and 3D math concepts
- Have experience with Unreal Engine or similar game engines and familiarity with performance optimization techniques
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