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Job Description & How to Apply Below
Drive innovation as a Software Engineer on Crowd Strike's macOS Sensor Foundation team. This hybrid role allows you to harness C++ and Swift for building crucial endpoint protection features.
As part of the Engineer 3 role, you will manage software design and development for Crowd Strike’s Falcon sensor. You'll work closely with a globally dispersed team, ensuring that customer-reported issues are tackled swiftly. Your responsibilities will include the complete lifecycle of feature development, from design to execution across various OS subsystems.
Key Responsibilities:
• Develop robust software for macOS systems
• Lead feature development from conception to implementation
• Collaborate effectively with teams in different locations
• Address and resolve customer-reported product issues
• Engage in other assigned engineering projects
Requirements:
• Strong coding capabilities in C/C++ and Swift
• Experience in high concurrency macOS development
• Attention to memory efficiency and performance needs
• History of shipping significant product features
• Effective collaborator in a remote work environment
Join Crowd Strike to leverage your development skills in enhancing cybersecurity across macOS platforms.
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