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Game Developer Java​/libGDX - Remote

Remote / Online - Candidates ideally in
Marmara Bölgesi, Turkey (Türkiye)
Listing for: YO IT Consulting
Remote/Work from Home position
Listed on 2026-09-02
Job specializations:
  • Software Development
    Game & 3D/XR Development, Java Developer
Salary/Wage Range or Industry Benchmark: 67000 - 134000 TRY Yearly TRY 67000.00 134000.00 YEAR
Job Description & How to Apply Below

Job Title: Game Developer Java/libGDX

Job Type: Contract

Location: Remote

Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.

Key Responsibilities
  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills And Qualifications
  • Basic knowledge of Java programming and object-oriented principles.
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  • Strong written and verbal communication skills, with a focus on clear technical documentation.
  • Ability to work collaboratively in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications
  • Portfolio of small games or demo projects (Git Hub links or playable demos encouraged).
  • Familiarity with vectors, collision detection, or basic 2D physics.
  • Experience using Git for version control and collaborative development.
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