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Producer Sledgehammer Games

Remote / Online - Candidates ideally in
San Mateo, San Mateo County, California, 94409, USA
Listing for: Activision
Full Time, Contract, Remote/Work from Home position
Listed on 2026-10-05
Job specializations:
  • Software Development
    Game & 3D/XR Development, Software Engineer
Salary/Wage Range or Industry Benchmark: 30 - 56 USD Hourly USD 30.00 56.00 HOUR
Job Description & How to Apply Below

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Category:
Production

Location:

San Mateo, California, United States of America

Requisition :

R028227

Job Title:

Producer (Contract) - Sledgehammer Games

Requisition :

R028227

Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since its founding in 2009, the studio has delivered iconic titles like "Call of Duty:
Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty:
Modern Warfare III.” We combine cutting-edge technology withcreativevision to produce games that resonate with players worldwide. With a focus on creating high-quality multiplayer experiences and captivating single-player campaigns, we continue to shape the future of first-person shooters.

We are looking for passionate and talented individuals to join our studio team in San Mateo, California. In this role you will partner closely with our teams at our other studio locations in the United States, Toronto, U.K. and Australia in the creation of epic content for some of the biggest games in the world. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

We are excited to invite a talented and passionate developer to join our growing team as a
Producer
based in our San Mateo, California studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, and the United Kingdom. If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us.

Please note:

This is not a remote role.This is a hybrid position based in our San Mateo studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is
not
available for this position.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at  or search for Sledgehammer Games on your favorite social media platform.

Your Mission

Sledgehammer Games is seeking a contract Producer to join our Engineering department. The Producer will be responsible for managing at least two engineering discipline pods, ensuring delivery of features, tech, tools, and supporting cross-functional collaboration. This role is ideal for candidates with strong project management skills, technical understanding, and a passion for empowering engineering teams to deliver world-class gameplay and systems.

  • Manage and support two or more engineering discipline pods (e.g., AI Gameplay Engineering, Online Engineering, etc...)
  • Facilitate sprint planning, backlog grooming, and task assignment using Jira and Confluence
  • Drive feature & tech development, including technical design documents, reviews, and approval, in alignment with established workflows
  • Track progress against deliverables, proactively identify risks, and resolve blockers to maintain schedule and quality
  • Foster communication between engineering, design, QA, and other departments, ensuring alignment on goals and priorities
  • Support onboarding, documentation, and process improvement initiatives within engineering pods
  • Report status, elevate issues, and provide feedback to Engineering Leads and Production leadership
  • Champion best practices in Agile production, including iterative development, feature gating, and cross-discipline collaboration

Minimum Requirements

  • Proven experience as a Producer or Project Manager in game development, preferably with engineering teams
  • Familiarity with Agile methodologies, Kanban, Jira, Confluence, and production workflows
  • Strong organizational, communication, and problem-solving skills
  • Ability to manage multiple pods and priorities in a fast-paced environment
  • Technical literacy and ability to understand engineering concepts and challenges

Additional Information

  • One year contract position, reporting to Sledgehammer Engineering Production
  • Experience with Call of Duty or AAA online-multiplayer projects and/or live-ops is a plus

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every…

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