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Remote Senior Technical Artist XR

Remote / Online - Candidates ideally in
San Jose, Santa Clara County, California, 95025, USA
Listing for: Comunidade Metodista
Remote/Work from Home position
Listed on 2026-10-26
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 65 - 70 USD Hourly USD 65.00 70.00 HOUR
Job Description & How to Apply Below
Position: Remote Senior Technical Artist — Real-Time & XR

Remote 3D Artist IV job at Pride Global. California.

Job Title
-3D Artist/Technical Artist IV

Location - Remote

Contract Duration - 4 months contract (Potential to Extend)

Pay Range - $65-$70/hour on W2 (DOE)

Role Summary

We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging experiences to demonstrate technology use cases between research and product.

Technical Artist Responsibilities

  • Partner closely with the engineering and design teams to develop experiences across a range of devices.
  • Implement runtime logic within a complex real-time environment with performance limitations in mind.
  • Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
  • Quickly solve issues with cross-functional leads.
  • Design, manage and maintain the pipeline of artists workflows.
  • Prototype end-to-end experiences in real-time:
    Environments and Characters
  • Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team.

Minimum Qualifications

  • Expertise working with Unity
  • Expertise in procedural effects and tooling
  • Expertise in gaussian splats, scene, and object reconstruction
  • 5+ years of experience developing real-time experiences.
  • Demonstrated expertise with at least one of the following pipelines:
    Runtime Behaviors, or Asset Pipeline.
  • Experience in content authoring packages (e.g. Maya, Houdini, Blender etc.)
  • Expertise in at least one low-level programming language
  • Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows.
  • Experience collaborating on multi-disciplinary teams.

Preferred Qualifications

  • VR, MR and AR experience
  • Knowledge of emerging AI technologies
  • Experience with game optimization techniques
Position Requirements
10+ Years work experience
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