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Senior Devops Engineer
Remote / Online - Candidates ideally in
London, Greater London, W1B, England, UK
Listed on 2026-10-26
London, Greater London, W1B, England, UK
Listing for:
Rock Steady
Remote/Work from Home
position Listed on 2026-10-26
Job specializations:
-
Software Development
Software Engineer, Game & 3D/XR Development
Job Description & How to Apply Below
Here, you’ll work with talented teams that move fast, think boldly and collaborate with purpose to deliver results. We aim high, champion the best ideas and win together, earning the trust of our employees, creators, partners and audiences every day.
If you’re energized by the opportunity to help build the next-generation global media and entertainment company powered by creativity and technology, we’d be thrilled to welcome you aboard. LET’S GO!
Rocksteady Studios is an award-winning, critically acclaimed video game developer. Founded in 2004, we are home to the widely celebrated Batman:
Arkham series of games. Our philosophy for game development is all about treating people well to create quality entertainment that stands the test of time. We’re a one-project studio that built our success by combining genre-defining gameplay and character-driven cinematic narrative with AAA production values. Born in the heart of London, our multicultural team takes inspiration from the culture and history of our home in one of the most diverse cities in the world.ㅤYour
New Role…We want you to join our Dev Ops team as an Senior Devops Engineer and help shape the technical backbone of Rocksteady’s next project built in Unreal Engine 5. In this role, you’ll focus on the systems that make development fast, reliable, and enjoyable for everyone across the studio.
This role is a great fit if you enjoy exploring complex systems, taking ownership of areas that don’t yet have clear answers, and turning problems into scalable, forward-thinking solutions. You’ll collaborate closely with engineers, content creators, and technical leadership, and have the opportunity to grow your expertise at the intersection of engine programming and developer infrastructure.
This role is offered on a hybrid basis where you can work from home on Monday, Thursday and Friday. On Tuesday and Wednesday the team collaborates in the office in Kentish Town, London.
Your Role Accountabilities…Build, maintain, and evolve CI pipelines using Unreal Horde and Team City Develop and support automation workflows for build, test, cook, and package processes
Maintain and improve build farm infrastructure, artifact storage, and distribution systems
Support and optimize distributed compilation to reduce engine and game build times
Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed
Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks
Investigate and prototype modern solutions to improve reliability, scalability, and performance
Qualifications & Experience…Experience as a C++ programmer in game development or similar technical field
Experience working with Unreal Engine (UE4 or UE5) beyond gameplay code Hands-on experience with automation, build systems, or CI pipelines
Proficiency in Python and/or C# for tooling and infrastructure development
Comfortable working in Windows-based development environments
Strong debugging and problem-solving skills across large, complex systems
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, Skydance / your Line Manager reserves the right to change this working agreement where this is essential to…
Position Requirements
10+ Years
work experience
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