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Remote VFX Artist - Simulation & Dynamics

Remote / Online - Candidates ideally in
South Africa
Listing for: Placements24
Full Time, Remote/Work from Home position
Listed on 2026-10-29
Job specializations:
  • Software Development
    Game & 3D/XR Development
Job Description & How to Apply Below
Position: Remote Real-time VFX Artist - Simulation & Dynamics
About the Role

Our client, a cutting‑edge studio renowned for its innovative use of real‑time technology in film and interactive entertainment, is seeking a skilled Remote Real-time VFX Artist specializing in simulations and dynamics.

This fully remote role is crucial for creating breathtaking visual effects using industry-leading game engines like Unreal Engine. You will be responsible for developing and implementing dynamic simulations for elements such as fire, smoke, water, destruction, and other complex physical phenomena that enhance the realism and spectacle of our client's projects.

The ideal candidate will have a strong technical background, a keen artistic eye, and a proven ability to work independently and collaboratively in a distributed team environment. This is an exciting opportunity to push the boundaries of real-time VFX, contributing to visually stunning content from your home office.

You will collaborate closely with directors, technical directors, and other artists to bring imaginative concepts to life with high‑fidelity simulations. We are looking for a creative problem‑solver who is passionate about harnessing the power of real‑time technology to deliver jaw‑dropping visual effects for global audiences. Your expertise will be vital in shaping the dynamic visual language of our client's cutting‑edge productions.

Key Responsibilities
  • Create and implement high‑quality real‑time visual effects using particle systems and physics simulations within game engines.
  • Develop realistic and stylized simulations for elements such as fire, smoke, explosions, water, cloth, and destruction.
  • Optimize VFX assets and simulations for performance across various target platforms.
  • Collaborate with art directors and technical directors to achieve the desired visual style and quality.
  • Work closely with level designers and environment artists to integrate VFX seamlessly into scenes.
  • Develop custom shaders and tools to enhance simulation capabilities and visual results.
  • Troubleshoot and debug VFX systems to ensure stability and performance.
  • Stay current with the latest advancements in real‑time VFX, simulation techniques, and engine technology.
  • Manage assets and ensure efficient integration into the project pipeline.
  • Contribute to brainstorming sessions and propose innovative solutions for visual effects challenges.
Requirements
  • Minimum of 4 years of professional experience as a VFX Artist, with a strong focus on real‑time simulations and dynamics.
  • Proven experience creating high‑fidelity real‑time VFX for games, film, or interactive applications.
  • Expert proficiency with Unreal Engine's Niagara or similar real‑time VFX systems.
  • Strong understanding of physics‑based simulations and particle systems.
  • Experience with Houdini or other procedural generation tools for VFX is highly desirable.
  • Proficiency in shader authoring and understanding of P  workflows.
  • Familiarity with 3D modeling and texturing software is a plus.
  • Excellent problem‑solving skills and attention to detail.
  • Strong communication and collaboration skills, particularly in a remote setting.
  • A portfolio showcasing outstanding real‑time VFX simulation work.
Benefits

This fully remote, full‑time position offers a highly competitive salary, comprehensive health and wellness benefits, and the chance to work on visually spectacular projects with a globally recognized studio. You'll have the flexibility to work from anywhere while contributing to innovative real‑edge VFX. Our client provides opportunities for professional growth and access to cutting‑edge technology. This role is ideally suited for professionals in or near Tembisa, Gauteng
, seeking remote opportunities in the dynamic field of real‑time VFX.

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