Senior Technical Director; Rendering
Sandton, 2172, South Africa
Listed on 2026-10-30
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Software Development
Game & 3D/XR Development, Software Engineer, C++ Developer, Software Architect
About the Role
Our client, a globally recognized game development studio celebrated for its visually stunning and technically advanced titles, is seeking a Senior Technical Director specializing in Rendering to join their innovative team in Sandton, Gauteng, ZA . This role is essential for pushing the boundaries of real-time graphics, optimizing rendering pipelines, and ensuring the highest visual fidelity across all platforms. You will lead efforts in developing and implementing cutting-edge rendering techniques, shaders, and lighting solutions, working closely with artists and programmers to achieve breathtaking visual results.
This hybrid position combines critical on-site collaboration with the flexibility of remote work, allowing you to contribute your expertise effectively. You will play a crucial part in defining the visual future of our games.
- Lead the development and optimization of rendering pipelines and technologies for game engines (e.g., Unreal Engine, proprietary engines).
- Design, implement, and maintain advanced shaders, lighting systems, and post-processing effects.
- Collaborate with artists to ensure assets and scenes are optimized for real-time rendering performance and visual quality.
- Work closely with programmers to integrate new rendering features and address technical challenges.
- Profile and optimize rendering performance across various hardware platforms.
- Research and evaluate new rendering techniques, tools, and technologies.
- Provide technical guidance and mentorship to junior technical artists and engineers.
- Document technical specifications and best practices for rendering.
- Troubleshoot and resolve complex rendering-related issues.
- Contribute to the overall art and technical direction of projects.
- A minimum of 8 years of experience in real-time graphics programming or technical directing, with a focus on rendering.
- Proven track record of delivering high-quality graphics in shipped AAA titles.
- Deep understanding of modern rendering techniques, including P , global illumination, and deferred rendering.
- Expertise in C++ and experience with graphics APIs (e.g., DirectX, Vulkan, OpenGL).
- Proficiency with game engines like Unreal Engine, and experience with their rendering systems.
- Strong mathematical foundation in linear algebra and calculus.
- Experience with shader programming languages (e.g., HLSL, GLSL).
- Excellent problem-solving, analytical, and debugging skills.
- Strong communication and teamwork abilities, essential for a hybrid environment.
- Bachelor’s or Master’s degree in Computer Science, Engineering, or a related field.
Our client offers a highly competitive salary, comprehensive health and wellness benefits, performance bonuses, stock options, and generous opportunities for professional development. This hybrid role provides a stimulating and collaborative work environment in Sandton, Gauteng, ZA , with the flexibility to work remotely on certain days.
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