More jobs:
Video Game Developer; Remote
Remote / Online - Candidates ideally in
Long Beach, Los Angeles County, California, 90801, USA
Listed on 2026-11-06
Long Beach, Los Angeles County, California, 90801, USA
Listing for:
Synthires
Remote/Work from Home
position Listed on 2026-11-06
Job specializations:
-
Software Development
Game & 3D/XR Development
Job Description & How to Apply Below
This remote opportunity is for Game Developers to contribute to a project focused on evaluating and advancing AI capabilities in game creation and interaction. You'll apply your hands-on game development expertise to help train next-generation AI systems by creating realistic debugging and gameplay feature challenges. Your work will help AI models learn to analyze, play, debug, and develop games. No prior AI experience is required.
Developers from AAA studios, indie studios, independent projects, and serious hobbyist backgrounds are encouraged to apply.
Responsibilities- Design and build small-scale game projects or interactive scenes using major game engines.
- Integrate realistic gameplay bugs that require play testing and visual analysis to identify and resolve.
- Develop complex gameplay feature challenges involving multiple in-game systems and mechanics.
- Draft clear task briefs that reflect real-world instructions from players, designers, or producers.
- Create reference solutions for bug fixes and feature implementations.
- Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states.
- Conduct end-to-end play testing to ensure tasks are reliable and solvable.
- Demonstrated game development experience across AAA, indie, solo, or serious hobby projects.
- A portfolio or verifiable published work, such as a personal website, itch.io, Steam, Git Hub, game jam entries, or shipped game credits. A strong portfolio is particularly important for selection.
- Proficiency with at least one major game engine, such as Unity, Godot, or Unreal Engine, including editor tools, scene management, and debugging utilities.
- Familiarity with scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to troubleshoot and improve gameplay logic.
- Ability to identify and resolve gameplay issues through iterative play testing.
- Strong written communication skills for preparing precise task instructions and acceptance criteria.
- Experience in game QA, technical design, systems design, automated testing, or AI evaluation is a plus.
- Listed compensation range: $25–$70/hour.
- Payment is output-based, with experts paid per task that meets project specifications.
- Completion time may vary depending on experience and workflow.
- Minimum weekly task submission requirements apply.
To View & Apply for jobs on this site that accept applications from your location or country, tap the button below to make a Search.
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
Search for further Jobs Here:
×