Remote Godot Gameplay Engineer
Schenectady, Schenectady County, New York, 12301, USA
Listed on 2026-11-06
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Software Development
Game & 3D/XR Development, Software Engineer, Remote Software Developer
Kaliper is seeking a skilled Godot Game Developer for a fully remote, contract-based role. You will design, implement, and optimize gameplay features using Godot, GDScript, and/or C#, while maintaining high-quality code and clear documentation.
The position emphasizes hands-on development, asset integration, and collaboration with other developers in an output-based, remote setup. Prior experience with Godot and a strong portfolio are preferred.
Join us at Kaliper as our next Remote Godot Gameplay Engineer (Contract) in New York, NY, United States.
The following opening is for a Remote Godot Gameplay Engineer (Contract) with Kaliper.
Our organisation is growing, and we are hiring a Remote Godot Gameplay Engineer (Contract) in New York, NY, United States.
This Full Time opening is for the Remote Godot Gameplay Engineer (Contract) role at Kaliper.
We are seeking a motivated Remote Godot Gameplay Engineer (Contract) to join Kaliper in New York, NY, United States.
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