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Remote Unreal Engine Gameplay Engineer; C++​/Blueprints

Remote / Online - Candidates ideally in
New York, New York City, Richmond County, New York, USA
Listing for: BairesDev
Full Time, Remote/Work from Home position
Listed on 2026-11-06
Job specializations:
  • Software Development
    Game & 3D/XR Development, Unix/Linux, C++ Developer, Software Engineer
Job Description & How to Apply Below
Position: Remote Unreal Engine Gameplay Engineer (C++/Blueprints)
Location: New York

Baires Dev is a leading tech firm with a global remote-focused team. We are seeking a Software Engineer (Unreal Engine) to design scalable gameplay systems, develop engine-level enhancements, and optimize rendering for high-performance experiences.

Ideal candidates have extensive Unreal Engine and C++ experience, strong English, and enjoy a flexible, international remote work environment with competitive USD or local currency compensation.

This role, Remote Unreal Engine Gameplay Engineer (C++/Blueprints) at Baires Dev, could be your next career step.

If your experience matches this role, we encourage you to apply.

All applications are reviewed carefully by our team.

This is a Full Time role.

The position is based in United States.

This opportunity is part of our work in IT & Technology.

The advertised compensation is  - .

We aim to respond to suitable candidates as soon as possible.

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