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Remote Game Engineer AI-Driven Play & Debugging

Remote / Online - Candidates ideally in
San Francisco, San Francisco County, California, 94102, USA
Listing for: Synthires
Remote/Work from Home position
Listed on 2026-11-07
Job specializations:
  • Software Development
    Game & 3D/XR Development
Salary/Wage Range or Industry Benchmark: 34000 - 96000 USD Yearly USD 34000.00 96000.00 YEAR
Job Description & How to Apply Below
Position: Remote Game Engineer for AI-Driven Play & Debugging

Synthires is seeking game developers for a remote role in the United States. Apply hands-on game development expertise to help train AI systems by creating realistic debugging and gameplay feature challenges.

Prior experience across AAA, indie, solo, or serious hobby projects is valued, with a strong portfolio and proficiency in Unity, Godot, or Unreal Engine. Responsibilities include designing small projects, integrating bugs, drafting task briefs, and establishing clear success criteria for

For the Remote Game Engineer for AI-Driven Play & Debugging position at Synthires, we are reviewing applications now.

The position is based in CA, United States.

This opportunity is part of our work in IT & Technology.

The advertised compensation is 34.000 - 96.000.

We aim to respond to suitable candidates as soon as possible.

Full responsibilities and requirements are described in the listing above.

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