Remote Game Engineer AI-Driven Play & Debugging
San Francisco, San Francisco County, California, 94102, USA
Listed on 2026-11-07
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Software Development
Game & 3D/XR Development
Synthires is seeking game developers for a remote role in the United States. Apply hands-on game development expertise to help train AI systems by creating realistic debugging and gameplay feature challenges.
Prior experience across AAA, indie, solo, or serious hobby projects is valued, with a strong portfolio and proficiency in Unity, Godot, or Unreal Engine. Responsibilities include designing small projects, integrating bugs, drafting task briefs, and establishing clear success criteria for
For the Remote Game Engineer for AI-Driven Play & Debugging position at Synthires, we are reviewing applications now.
The position is based in CA, United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 34.000 - 96.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
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