Remote Godot Gameplay Engineer & Tech Designer
New York, New York City, Richmond County, New York, USA
Listed on 2026-11-07
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Software Development
Game & 3D/XR Development
The Ai Training Company is seeking experienced Godot Game Developers, Gameplay Programmers, Technical Game Designers, and Interactive Systems Developers to contribute to a remote AI project focused on building, reviewing, and improving real-world game development workflows using the Godot engine.
You will design gameplay systems, create interactive scenes, integrate assets, debug technical issues, review code, and document your development decisions clearly.
Our group is growing, and we are hiring a Remote Godot Gameplay Engineer & Tech Designer in United States.
The position is based in United States.
This opportunity is part of our work in IT & Technology.
The advertised compensation is 60.000 - 90.000.
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
Learn more about the Remote Godot Gameplay Engineer & Tech Designer role in the description above.
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