Remote Gameplay Tools Engineer; Unreal
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Software Development
Job Description & How to Apply Below
Gardens is a fully remote game studio building experiences that connect players through collaborative, emergent play. As a Gameplay Tools Engineer, you will create custom Unreal Engine tools and extend the editor to empower artists, designers, and engineers across the studio.
You will partner with stakeholders to tailor tools for their pipelines, integrate Wwise audio workflows, and help ensure stable, scalable tooling that accelerates content creation and iteration for our multiplayer titles.
The Remote Gameplay Tools Engineer (Unreal) position in the IT & Technology, Engineering field is open for applications.
This role, Remote Gameplay Tools Engineer (Unreal) at Gardens, could be your next move.
Are you ready to take on the Remote Gameplay Tools Engineer (Unreal) role at Gardens?
We would love to welcome a new Remote Gameplay Tools Engineer (Unreal) to our group in CA, United States.
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