Remote Gameplay Engineer; Unreal, Multiplayer
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Software Development
Job Description & How to Apply Below
Gardens Interactive is seeking a Gameplay Engineer to craft immersive gameplay systems in Unreal using C++ and Blueprints. You will collaborate with designers to realize features and ensure scalable architecture for iterative development, enabling memorable multiplayer moments.
You’ll work with a team of gameplay engineers and partners across design, art, and animation to deliver high-quality gameplay that aligns with the studio’s vision and pillars.
The following opportunity is for a Remote Gameplay Engineer (Unreal, Multiplayer) with Gardens Interactive.
We have an opening for a Remote Gameplay Engineer (Unreal, Multiplayer) in Los Angeles, CA, United States within Marketing & Media, IT & Technology.
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