Senior Technical Artist; Houdini Specialist
-
Software Development
Job Description & How to Apply Below
About the Role
Our client, a forward-thinking game development studio based in Welkom, Free State , is seeking a highly skilled Senior Technical Artist with a specialization in Houdini. This crucial role bridges the gap between art and technology, empowering artists with tools and workflows to create stunning visuals efficiently. You will be instrumental in developing procedural generation systems, custom tools, and pipeline enhancements that directly impact the quality and performance of our games.
This is an exceptional opportunity to join a dedicated team, contribute to ambitious projects, and influence the technical direction of our art pipeline. We are committed to innovation and efficiency in game development and seek a candidate who is passionate about problem-solving and empowering creative teams. The ideal candidate will possess a strong foundation in both artistic principles and programming/scripting.
- Develop and maintain complex procedural assets and systems using Houdini for environments, characters, and effects.
- Create and optimize tools, scripts, and plugins to enhance the efficiency of the art pipeline (e.g., Maya, Unreal Engine, Unity).
- Collaborate closely with art, design, and engineering teams to understand their needs and develop effective solutions.
- Optimize assets and shaders for real-time performance and visual fidelity.
- Troubleshoot technical issues within the art pipeline and provide timely support to artists.
- Research and implement new technologies and techniques to improve workflows and asset creation.
- Mentor junior technical artists and share knowledge across the team.
- Document tools, workflows, and technical processes.
- Contribute to defining and refining art standards and best practices.
- Test and validate new tools and pipeline changes before wider deployment.
- Minimum of 5 years of experience as a Technical Artist, with a strong focus on Houdini for game development or VFX.
- Demonstrated expertise in Houdini, including VEX, HDAs (Houdini Digital Assets), and procedural workflows.
- Proficiency in scripting languages such as Python.
- Experience with game engines like Unreal Engine or Unity, and understanding their technical constraints.
- Strong understanding of 3D art principles, including modeling, texturing, and shaders.
- Experience with C++ is a strong asset.
- Excellent problem-solving and debugging skills.
- Strong communication and collaboration skills, with the ability to explain technical concepts clearly.
- A portfolio showcasing technical art skills, Houdini projects, and pipeline tools.
- A passion for technology and its application in creative industries.
Our client offers a competitive salary, excellent health benefits, and ample opportunities for professional development and skill enhancement in the field of technical art. As a remote-first company, you’ll have the flexibility to work from anywhere, contributing your expertise to exciting projects from the comfort of your home, though occasional team meetups may occur. We are committed to fostering a culture of innovation and providing the resources needed for our team to excel.
This is a remarkable chance to shape the technical artistry of groundbreaking games.
Position Requirements
10+ Years work experience(If this job is in fact in your jurisdiction, then you may be using a Proxy or VPN to access this site, and to progress further, you should change your connectivity to another mobile device or PC).
View / Apply for Jobs
Matching My Jurisdiction