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Gameplay Engineer - Systems & Performance; Remote

Remote / Online - Candidates ideally in
New York, New York City, Richmond County, New York, USA
Listing for: Team LFG
Full Time, Remote/Work from Home position Listed on 2026-11-11
Job specializations:
Salary/Wage Range or Industry Benchmark: 172000 - 259000 USD Yearly USD 172000.00 259000.00 YEAR

Job Description & How to Apply Below

Position: Staff Gameplay Engineer - Systems & Performance (Remote)
Location: New York

Sony Interactive Entertainment is hiring a Staff Gameplay Engineer – Systems & Performance to lead foundational gameplay systems and optimize performance in Unreal Engine 5. You will shape architecture, frameworks, and shared systems used by gameplay engineers and content creators.

You’ll drive technical direction for performance, collaborate across disciplines, and help scale the game’s simulation and networking model while delivering high-quality, production-ready tooling and workflows.

This posting is for the Staff Gameplay Engineer
- Systems & Performance (Remote) role at Team LFG, based in United States.

For the Staff Gameplay Engineer
- Systems & Performance (Remote) position at Team LFG, we are reviewing applications now.

Step into the Staff Gameplay Engineer
- Systems & Performance (Remote) role at Team LFG in United States and grow with us.

Please review the full job details above before applying.

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