Remote Principal 3D Generalist — Mobile Games
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Software Development
Job Description & How to Apply Below
Jam City is seeking a Principal 3D Generalist to lead art solutions for a new narrative title. You’ll be a versatile artist with a strong technical background, delivering assets end-to-end while fitting into any 3D art team. You’ll work with Maya, Unity, ZBrush, and Substance to create characters, props, and environments.
This remote position rewards independence and collaboration and requires problem-solving across the full art pipeline, with occasional in-person meetings as needed.
We have an opening for a Remote Principal 3D Generalist — Mobile Games in San Francisco, CA, United States within Marketing & Media.
This opportunity is part of our work in Marketing & Media.
The advertised compensation is 75..
We aim to respond to suitable candidates as soon as possible.
Full responsibilities and requirements are described in the listing above.
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